Tools and Z80 engine for creating adventure games. (RUST)
This is an exercise in some advance programming topics using a text adventure as the central result. This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
I wanted to share the programs I developed with my MSX computer in the 80s and early 90s.
There is a web page that you can visit:
https://www.frojasg1.com:8443/downloads_web/web/html/aplisMSX.html?origin=sourceforge
Some of the programs are cool.
The most relevant are:
- A graphic designer in Assembler Z-80
- A ship game in Assembler Z-80
- A text to speech in Spanish.
- The seed of a maze game.
- My version of Tetris in Assembler Z-80
There are some demo videos, and even...
LoseThos, a free, 64-bit, multicore, PC operating system designed from scratch -- not a Unix. No bloat. Boots in 2 seconds. Comes with games, C compiler, tools and lots of demos of the API! Test-drive or install -- it is a live CD.
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AMX Mod X is a Metamod plugin which allows you to write modifications for Half-Life with Small scripting language. It provides in-game administration tools, game statistics, server management and gameplay modificators. It is based on the original AMX Mod
Omorphia is a graphic, multimedia and gaming library containing Delphi and Freepascal components to simplify multimedia based apllication development on W9xNT and Unix platforms including support for various graphic and sound interfaces and libraries.
The Golden Sun Translation toolkit is a collection of command-line utilities designed to assist the development of fan translations of Camelot's Gameboy Advance RPG "Golden Sun".
SDL for GP32.
SDL is a cross-platform multimedia library designed to provide level access to audio, keyboard, joystick, and 2D video framebuffer.
The GP32 is a Korean handheld console.
(moved to http://savannah.nongnu.org/projects/demi)
Demi is an object-oriented library for Gameboy Advance programming. The main purpose of this project is to standardize commonly used aspects of GBA programming with an integrated standard library.
Razor! for Palm devices is a development framework for games. It can be used with both CodeWarrior and PRC Tools.
It supports sprites, music, hard keys, timing, events... Check it out!
The Developer Resources Sega Genesis and Super Nintendo developmenttools and libraries
In 1992 I (Kevin Seghetti) and some friends had a company (Developer Resources) which provided developmenttools for the Sega Genesis and the Super Nintendo console