Showing 17 open source projects for "api"

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  • 1
    RAMvader-DeadSpace

    RAMvader-DeadSpace

    A trainer (hacks!) for the game Dead Space.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-deadspace RAMvader-DeadSpace is an opensource trainer for the game Dead Space. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. RAMvader-DeadSpace uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. RAMvader-DeadSpace is actually a project created to showcase the power and ease of use of the RAMvader library. Please see the project's video for a demonstration of the 'hacks' provided by the trainer.
    Downloads: 0 This Week
    Last Update:
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  • 2
    RAMvader-LittleFighter2

    RAMvader-LittleFighter2

    A trainer (hacks!) for the game Little Fighter 2.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-littlefighter2 RAMvader-LittleFighter2 is an opensource trainer for the game Little Fighter 2. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. RAMvader-LittleFighter2 uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. RAMvader-LittleFighter2 is actually a project created to showcase the power and ease of use of the RAMvader library. ...
    Downloads: 1 This Week
    Last Update:
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  • 3
    RAMvader-Trine-EnchantedEdition

    RAMvader-Trine-EnchantedEdition

    A trainer (hacks!) for the game Trine (Enchanted Edition).

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-trine-enchanted-edition RAMvader-Trine-EnchantedEdition is an opensource trainer for the game Trine (Enchanted Edition). It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. RAMvader-Trine-EnchantedEdition uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. RAMvader-Trine-EnchantedEdition is actually a project created to showcase the power and ease of use of the RAMvader library. ...
    Downloads: 0 This Week
    Last Update:
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  • 4
    RAMvader-Darksiders

    RAMvader-Darksiders

    A trainer (hacks!) for the game Darksiders.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-darksiders RAMvader-Darksiders is an opensource trainer for the game Darksiders. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. RAMvader-Darksiders uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. RAMvader-Darksiders is actually a project created to showcase the power and ease of use of the RAMvader library. ...
    Downloads: 0 This Week
    Last Update:
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  • 5
    RAMvader-BioshockInfinite

    RAMvader-BioshockInfinite

    A trainer (hacks!) for the game BioShock Infinite.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-bioshockinfinite BioShredder Infinite is an opensource trainer for the game BioShock Infinite. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. BioShredder Infinite uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. BioShredder Infinite is actually a project created to showcase the power and ease of use of the RAMvader library. ...
    Downloads: 0 This Week
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  • 6
    Enigma

    Enigma

    Secure Striker Manager

    Copyright (C) 2016 Jonas Penno This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more...
    Downloads: 1 This Week
    Last Update:
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  • 7
    RAMvader-Aquaria

    RAMvader-Aquaria

    A trainer (hacks!) for the game Aquaria.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-aquaria AquaRipper is an opensource trainer for the game Aquaria. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. AquaRipper uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. AquaRipper is actually a project created to showcase the power and ease of use of the RAMvader library. Please see the project's video for a demonstration of the cheats provided by the trainer.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    ezQuake
    ALL FILES FOUND HERE ARE _OLD_, PLEASE MOVE TO https://ezquake.github.io FOR THE LATEST VERSIONS Combining the features of all modern QuakeWorld® clients, ezQuake makes QuakeWorld® easier to start and play. The immortal first person shooter Quake® in the brand new skin with superb graphics and extremely fast gameplay. The project started in August 2004 as a derivate of the FuhQuake client by fuh which is a derivate of ZQuake QuakeWorld client by Tonik, one of the current ezQuake...
    Downloads: 23 This Week
    Last Update:
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  • 9
    MultiVice

    MultiVice

    MultiVice - is a fully customizable multiplayer modification for Grand

    MultiVice - is a fully customizable multiplayer modification for Grand Theft Auto: Vice City™. You can write any gamemode what you want using LUA Scripting language implemented into modification.
    Downloads: 1 This Week
    Last Update:
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  • 10
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    Downloads: 0 This Week
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  • 11
    DefendLine
    Low-cost, easy to replicate GSM-based remote controlled security system capable of taking and sending pictures of a guarded site.
    Downloads: 0 This Week
    Last Update:
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  • 12
    LoseThos, a free, 64-bit, multicore, PC operating system designed from scratch -- not a Unix. No bloat. Boots in 2 seconds. Comes with games, C compiler, tools and lots of demos of the API! Test-drive or install -- it is a live CD.
    Downloads: 0 This Week
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  • 13
    An opensource API to use with cc65 and compile games for NES, with support for different mappers, bankswitching, all graphic functions, different controllers and more.
    Downloads: 0 This Week
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  • 14
    Designed for the Sony Playstation 2, Argon, allows you to play multimedia files like XVID, DivX, and MP3. It is based off of the Simple Media Player (SMS) and offers an interface similar to that of the Playstation 3/PSP.
    Downloads: 6 This Week
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  • 15
    The DragonBASIC API is a set of assembler based library files needed to code in DragonBASIC, a BASIC language for the GameBoy Advanced.
    Downloads: 0 This Week
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  • 16
    The Torque Network Library is a robust, secure, easy to use cross-platform C++ networking API designed for high performance simulations and games. The network architecture in TNL has powered some of the best internet multiplayer action games to date.
    Downloads: 2 This Week
    Last Update:
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  • 17
    mod_sa (formerly m0d_s0beit_sa) is a Multi-purpose tool for Grand Theft Auto San Andreas and San Andreas Multiplayer (SAMP)
    Downloads: 0 This Week
    Last Update:
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