Showing 63 open source projects for "alpha linux"

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  • 1

    ZAPH

    Tools and Z80 engine for creating adventure games. (RUST)

    This is an exercise in some advance programming topics using a text adventure as the central result. This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 0 This Week
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  • 2
    Amberworld is (going to be) an interpreter for the Amiga classic Ambermoon (by Thalion) and games with a similar engine (Dragonflight, Amberstar, Albion). This project needs support, looking for an 680x0 assembler geek.
    Downloads: 0 This Week
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  • 3
    VBA-M

    VBA-M

    A merge of the original Visual Boy Advance forks

    The continuing development of the legendary VBA gameboy advance emulator.
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    Downloads: 168 This Week
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  • 4
    Mathematical library utilising SIMD features of common processors to accelerate many commonly-used algorithms where compilers fear to tread.
    Downloads: 0 This Week
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  • 5
    L-OS is a 3D angine written in Intel 8086 assembly for 16-bit real mode. The engine currently features Mode X support with wireframe meshes. L-OS is a booting package that can be installed to hard drive via floppy disk.
    Downloads: 0 This Week
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  • 6

    NESMine

    Minesweeper game for Nintendo Entertainment System

    NESMine is a minesweeper puzzle game for the Nintendo Entertainment System. It can be used for understanding (or misunderstanding :)) of principles of programming under NES. As well as for fun.
    Downloads: 0 This Week
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  • 7
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    Downloads: 3 This Week
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  • 8
    The Mercury Engine is a cross platform 3D game engine that produces high quality visuals and takes advantage of SMP systems.
    Downloads: 0 This Week
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  • 9
    A 2D tile-based cross-platform RPG engine. (moved to https://github.com/salviati/eversion)
    Downloads: 1 This Week
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  • 10
    Emulador WYD Core
    (English) Emulator developed for the game With Your Destiny (WYD), by team EWC(Emulator Wyd Core), Software non-profit (free), GNU License. Contact marcelinho1112@hotmail.com, Contributions are accepted. EWC project is Open Source.
    Downloads: 0 This Week
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  • 11
    xizero
    xizero is a 3d enhanced vertical scroller/shooter. It will run under linux and possibly windows and is a complete software renderer. More at: http://atcrosslevel.de
    Downloads: 0 This Week
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  • 12
    A wrapper for the Aerowinx 744 Precision Simulator (http://aerowinx.com, also known as "PS1", a DOS flight sim) that executes the sim without emulators, and extends its functionality with advanced audio, input device and network capabilities.
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    Downloads: 0 This Week
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  • 13
    rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.
    Downloads: 2 This Week
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  • 14
    glAnts-mech - This project is a combination mech game and simulation that will allow you to interact with simple artificial ants. Once you provoke them, they will send fire ants out to protect the nest. Kill the ant mech bots.
    Downloads: 0 This Week
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  • 15
    This project is an Anti-Stack 4 game written in TASM assembly using freelib. Fairly well commented code. Please improve this game and fix bugs.
    Downloads: 0 This Week
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  • 16
    Omorphia is a graphic, multimedia and gaming library containing Delphi and Freepascal components to simplify multimedia based apllication development on W9xNT and Unix platforms including support for various graphic and sound interfaces and libraries.
    Downloads: 0 This Week
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  • 17
    Mario is a Nintendo® GameBoy emulator for PalmOS, Java, Java Micro Edition (J2ME), Microsoft Windows, Mac OS X, Linux, and POSIX platforms.
    Downloads: 3 This Week
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  • 18
    BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
    Downloads: 0 This Week
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  • 19
    Military Forces (or short MF) was originally a total conversion for Quake 3, but is now a standalone game. It allows the player to control planes, helicopters, tanks or infantry.
    Downloads: 0 This Week
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  • 20
    Signus: the Artefact Wars is a highly-playable turn-based strategy game with 19 long missions, lots of precisely designed units and very good AI. Maintained fork is at https://github.com/signus-game/signus
    Downloads: 0 This Week
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  • 21
    A online multiplayer dominoes game.
    Downloads: 0 This Week
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  • 22
    The Socrates Gameboy Advance Development Engine (The SGADE) is a high-level library that simplifies the development of games for the Nintendo Gameboy Advance.
    Downloads: 0 This Week
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  • 23
    A cross-platform, open source Real Time Strategy game engine designed to enable the creation of a wide variety of RTS games, with ease of modding in mind.
    Downloads: 0 This Week
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  • 24
    zzt++ is a game creation system, inspired by Tim Sweeney's 1991 shareware hit zzt. zzt++ is an exact recreation of zzt using C++ in an open source project. zzt++ is supposed to run on DOS, Windows and Linux under X using SDL. Welcome to zzt++.
    Downloads: 0 This Week
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  • 25
    Our project is designed for people who know C and/or C Gameboy development to discuss problems with their code, share code 'snippets', and make games together. They will be compiled and made into GB format allowing them to be played on emulators and/or
    Downloads: 0 This Week
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