Showing 3 open source projects for "punch time linux"

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    GLOBE_3D

    GLOBE_3D

    A real-time 3D Engine written in Ada

    GLOBE_3D: GL Object Based Engine for 3D. GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL. Up-to-date GL bindings - portal rendering - binary space partition - object I/O - tools for importing - and more... More information on... http://globe3d.sf.net Alire crate: https://alire.ada.dev/crates/globe_3d Mirror: https://github.com/zertovitch/globe-3d/
    Downloads: 5 This Week
    Last Update:
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  • 2
    rufascube

    rufascube

    Unique 3D slider puzzle that looks like a rubics cube.

    This is NOT another Rubic's Cube. It's a much simpler slider puzzle that is incrementally solvable. A 3x3x3 arrangement of cubelets with the center one missing allows sliding permutations. After a randomization, the goal is to restore the cube to its original configuration based on color and alphabetic hints. Written in Ada and compiles on Windows, OS-X or GNU/Linux. Nice laptop controls and support for Mac Retina displays. Requires OpenGL v3.3, and on Macs a recent version of OS-X. ...
    Downloads: 0 This Week
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  • 3
    G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
    Downloads: 0 This Week
    Last Update:
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