Showing 4 open source projects for "visual effects"

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  • 1
    VirtualCockroach

    VirtualCockroach

    Cockroach Desktop "Pet"

    VirtualCockroach is a desktop “pet” application that displays a cockroach roaming around on your desktop. It was developed using Adobe AIR / Flash, includes desktop integration (taskbar icon, system tray, etc.), has various behavioural modes, and includes features like hiding the window, startup animation, etc., mostly as amusement or novelty. Modify the tentacle animation, change from simple png reading to automatic random movement. Update window menu interface, support drag window. Expand...
    Downloads: 5 This Week
    Last Update:
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  • 2
    Juicy Breakout
    Juicy Breakout is a demo/example game created by grapefrukt (Martin Jonasson & Petri Purho) to explore and demonstrate “juiciness” in game feel, how small visual, animation, and feedback effects make a game feel more responsive, alive, and engaging. It’s built in ActionScript (Flash) and uses grapefrukt’s own libraries (grapelib) to handle game framework, input, rendering, etc. The demo showcases a Breakout-style (brick-breaking) game but with extra polish, effects, easing, cascading animations, sound, and visuals that exaggerate response so you feel every bounce, paddle movement, and collision. ...
    Downloads: 4 This Week
    Last Update:
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  • 3
    Glitch Avatars

    Glitch Avatars

    Art and source for Glitch's customizable avatars

    glitch-avatars is a collection of art assets, animation, and source code for the customizable avatar system used in the MMO game Glitch by Tiny Speck. It includes illustrations, animation frames, and data that describe avatar features, enabling avatars to be customized in clothing, appearance, and animations. It was released as part of Tiny Speck’s effort to preserve the game’s assets when the game shut down. The server-side code that turned all of the avatar configurations into the sprites...
    Downloads: 0 This Week
    Last Update:
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  • 4
    Hungry Hero

    Hungry Hero

    Hungry Hero is an open source Flash game built on Starling Framework.

    ...The project also integrates advanced techniques like object pooling for performance, bitmap fonts for efficient text rendering, and Starling’s particle system extension for visual effects. Though originally built with the iPad 1 and 2 in mind, it can be adapted to multiple devices by adjusting configuration files, emphasizing the principle of “one code, multi-screen.”
    Downloads: 1 This Week
    Last Update:
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