Showing 3 open source projects for "archive"

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  • 1
    shooting-range

    shooting-range

    Simple shooting game writed in Adobe Flash CS5 and ActionScript 3

    Simple shooting game writed in Adobe Flash CS5 and ActionScript 3 To play go to shooting-range Web Site Using mouse move aiming marker select flying items and click mouse. To install on own site or edit, download and unpack zip file archive.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Glitch Client

    Glitch Client

    Source for the Flash-based Glitch client

    ...The client handles rendering the game world, inventory, avatars, locations, games etc., via the Flash client. The client code was later released as part of the asset archive after the game shut down. Networking / protocol logic to sync with game servers, update game state etc. (though server code is separate). Asset loading and display: integrating graphics/animations, locations, items etc. in the client view.
    Downloads: 3 This Week
    Last Update:
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  • 3
    Glitch Items

    Glitch Items

    Items, Inhabitants, and other Glitch game assets

    Glitch-items is part of the Glitch game’s asset / source code archive by Tiny Speck; it contains definitions, data, and ActionScript source code for “items, Inhabitants, and other assorted things” from Glitch. It's not a standalone software product in the sense of a runnable engine, but rather a repository of game content and data used by the Glitch client. All files are provided AS-IS. Tiny Speck cannot provide any support to help you bring these assets into your own projects. ...
    Downloads: 0 This Week
    Last Update:
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