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Flash IRC client is a feature rich open source web-chat client. It's built in flash - no hassle in installation, cross platform, and secure. It is a convenient and affordable solution for adding state of the art chatroom(s) to any website.
Note: New versions are not being posted to source forge. Please check the project homepage at: http://www.cove.org/flade A free library for simulating 2D physics in Flash using Verlet integration. It currently features particles, stick & angular constra
A massively multiplayer action game that revolves around an alien invasion of earth. The gameplay will be reminiscent of a hollywood blockbuster with everything being just a little bit over the top. The game will run until the humans either repel the a
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A.E. Script is a Flash/XML based engine to create graphical adventures playable in browsers like 'IE' or 'Firefox'. Through XML any compliant document can be an own story to play and be customed with many options that A.E. Script and Flash have to of
Qonsole is a collection of classes written in ActionScript2.0/Macromedia flash that emulates an output console similar to many found in operative systems like linux's shell and MS-DOS.
OpenSource 3D Engine for Flash MX 2004: Create 3D applications using the builtin DataCube object and put your data as dynamic 3D Models into a virtual universe. Then let the viewer navigate the camera interactively through your data universe.
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An isometric tile-based-game-engine. The engine is intended for pixel-graphics but with a few adjustments might work with vector-graphics. It comes with an Flex-AIR desktop application for editing tile-maps in xml-format.
When I was learning actionscript and flash I was looking around for a tutorial such as this one and I couldn't find one, so I made one to help people who are like me.
The NPC-Configurator (NPC: Non-Player Character) is used to visualize the characters of the user generated stories of the PM Game (http://www.pm-game.ch). It shall visualize the personalities and the emotional state of the NPC's.
The Life of Joe Manlec is a dialog based game written in Flash (ActionScript 3.0) following Joe as he strives to protect innocent people from evil and tormenting ghosts that only he can see.
Actionscrip 3.0 physics engine. Based on the cyclone engine from Ian Millington who wrote the book "Game Physics Engine Development". Plans are to support 2d and 3d( using f.e. Away3d to display bodies ).
The remake of the IBM classic from 1991. This project has successfully duplicated pixel for pixel the Gorillas.bas game. Hosted on http://www.rickyroad.com/
Real-time flash multiplayer tank game. This project is mainly to help hone my skills in development and create re-usable actionscript. Using the ElectroServer as the back end. Modular as possible.
This is rules of the popular games at present time in china.We use the programing lanuage is ActionScript 2.0 at present time in this library, and hope includes other programming lanuage edition.In one word, we must try our best to do the job.
This is a simple demonstration shooter game utilzing the Actionscript 3 Flashpunk Game Engine and eventually some additional 3rd party FOSS addon libraries as well.
It utilizes the Flex 3 SDK and is cross platform. Current build in Flash Develop.
The fly is a Flash game written in ActionScript 3.0. It explores existence as a fly trapped in various rooms of a house. Compete with other bugs for food.