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MySXP Client: Is an ActiveX COM Microsoft Windows platform; The objective of this Component is to create a terminal service for a wide open server services as, IM, RPC for client app., RPC, DB terminal, Multiplayer Game client, WebCam, voIP Client.
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A massively multiplayer action game that revolves around an alien invasion of earth. The gameplay will be reminiscent of a hollywood blockbuster with everything being just a little bit over the top. The game will run until the humans either repel the a
This is a simple demonstration shooter game utilzing the Actionscript 3 Flashpunk Game Engine and eventually some additional 3rd party FOSS addon libraries as well.
It utilizes the Flex 3 SDK and is cross platform. Current build in Flash Develop.
When I was learning actionscript and flash I was looking around for a tutorial such as this one and I couldn't find one, so I made one to help people who are like me.
An isometric tile-based-game-engine. The engine is intended for pixel-graphics but with a few adjustments might work with vector-graphics. It comes with an Flex-AIR desktop application for editing tile-maps in xml-format.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
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Builds on the popular flash gorillas game which was built on Gorillas.bas. We are developing this game in the flash environment and adding network multiplayer features using project darkstar.
recursive Anarchy Worlds is a MOBA style game with large focus on resources collection/crafting mechanics.
You choose a character class, advance in skills and help your village rule the map. Here characters death is permanent and you need to start all over again. Maps will last a limited period of time and in that lapse players cooperate or conflict to make out the best of their game experience.
The Life of Joe Manlec is a dialog based game written in Flash (ActionScript 3.0) following Joe as he strives to protect innocent people from evil and tormenting ghosts that only he can see.
Actionscrip 3.0 physics engine. Based on the cyclone engine from Ian Millington who wrote the book "Game Physics Engine Development". Plans are to support 2d and 3d( using f.e. Away3d to display bodies ).
The remake of the IBM classic from 1991. This project has successfully duplicated pixel for pixel the Gorillas.bas game. Hosted on http://www.rickyroad.com/
Real-time flash multiplayer tank game. This project is mainly to help hone my skills in development and create re-usable actionscript. Using the ElectroServer as the back end. Modular as possible.
Sherlock Dengue is an educational web-based game developed in Adobe Flex. It's objective is to teach people how to prevent their houses from becoming a breeding for the mosquito that causes the dengue disease.
The NPC-Configurator (NPC: Non-Player Character) is used to visualize the characters of the user generated stories of the PM Game (http://www.pm-game.ch). It shall visualize the personalities and the emotional state of the NPC's.
The fly is a Flash game written in ActionScript 3.0. It explores existence as a fly trapped in various rooms of a house. Compete with other bugs for food.
Brass Tacks is a freeware adventure point-and-click innovative game: a noir-crime british mobster first person adventure with an unique, well-drafted plot full of black humor, suspense, action and unpredicable situations (rated for mature-only players).