Showing 71 open source projects for "zk4500 sdk c#"

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  • A CRM and Sales Data Management Platform for Multi-Line Sales Teams Icon
    A CRM and Sales Data Management Platform for Multi-Line Sales Teams

    The CRM, sales reporting, and commission tracking tool uniquely tailored to the needs of manufacturers, sales reps, and distributors.

    Repfabric is a customer relationship management (CRM) software designed specifically for multi-line sales teams (i.e. reps, distributors, wholesalers, dealers, and manufacturers). It streamlines and simplifies the sales process by providing deep integration with email, contacts, calendars, and deal tracking. The platform enables users to track commissions from CRM to sale, make updates directly from mobile devices, and document sales calls using voice-to-text features.
  • Control remote support software for remote workers and IT teams Icon
    Control remote support software for remote workers and IT teams

    Raise the bar for remote support and reduce customer downtime.

    ConnectWise ScreenConnect, formerly ConnectWise Control, is a remote support solution for Managed Service Providers (MSP), Value Added Resellers (VAR), internal IT teams, and managed security providers. Fast, reliable, secure, and simple to use, ConnectWise ScreenConnect helps businesses solve their customers' issues faster from any location. The platform features remote support, remote access, remote meeting, customization, and integrations with leading business tools.
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    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    ... hardware or software updates. This means that you can access the position of the headset using only one API call and it works for all headset brands (Oculus, Mixed Reality, Vive, etc)! The API is implemented as a set of C++ interface classes full of pure virtual functions. When an application initializes the system it will return the interface that matches the header in the SDK used by that application.
    Downloads: 37 This Week
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  • 2
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained...
    Downloads: 3 This Week
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  • 3
    Steamless

    Steamless

    DRM remover of the SteamStub variants

    Steamless is a DRM remover of the SteamStub variants. The goal of Steamless is to make a single solution for unpacking all Steam DRM-packed files. Steamless aims to support as many games as possible. Steamless aims to be a single solution for unpacking all variants of the SteamStub DRM, ranging from the very first version to the most recently released. Steamless will remove the SteamStub DRM protection layer that is applied via the DRM tool from the Steamworks SDK. Steamless will never remove...
    Downloads: 444 This Week
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  • 4
    Unreal Engine 4/5 Scripting System

    Unreal Engine 4/5 Scripting System

    Injectable LUA scripting system, SDK generator, live property editor

    Lua scripting system platform, C++ Modding API, SDK generator, blueprint mod loader, live property editor and other dumping utilities for UE4/5 games. The goal of UE4SS is not to be a plug-n-play solution that always works with every game. The goal is to have an underlying system that works for most games.
    Downloads: 27 This Week
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  • High-performance Open Source API Gateway Icon
    High-performance Open Source API Gateway

    KrakenD is a stateless, distributed, high-performance API Gateway that helps you effortlessly adopt microservices

    KrakenD is a high-performance API Gateway optimized for resource efficiency, capable of managing 70,000 requests per second on a single instance. The stateless architecture allows for straightforward, linear scalability, eliminating the need for complex coordination or database maintenance.
  • 5
    OpenRA Game Engine

    OpenRA Game Engine

    Open Source real-time strategy game engine for early Westwood games

    Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X. Updated gameplay designed around modern features like attack-move, unit veterancy, and the fog of war. Online play with full support for mods and custom maps. Updated campaigns with new objectives and difficulties. Natively supported on Windows, macOS and Linux. Fully open source and developed in the open...
    Downloads: 5 This Week
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  • 6
    Solar2D Game Engine

    Solar2D Game Engine

    Solar2D Game Engine main repository (ex Corona SDK)

    This is a fully open source project that is forked of the well-established and widely used Corona SDK game engine, which is no longer commercially supported. Development is lead by Vlad Shcherban, former technical lead engineer at Corona Labs Inc. If you are using this engine, consider supporting its development. Develop for mobile, desktop, and connected TV devices with just one code base: iOS, tvOS, Android, Android TV, macOS, Windows, Linux, or HTML5. Update your code, save the changes...
    Downloads: 3 This Week
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  • 7
    O3DE

    O3DE

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D

    ... needed for your application. Add new editing tools, features, and development workflows to your projects. Choose from a variety of community-maintained Gems to extend and enhance the engine's capabilities in anything from AI and robotics to push notifications and VR.With our engine's SDK capabilities, you can use O3DE as a foundation for any type of 3D project you can imagine.
    Downloads: 3 This Week
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  • 8
    Panda3D

    Panda3D

    Powerful, mature open-source cross-platform game engine for Python

    ... from our active community. You can build Panda3D with the Microsoft Visual C++ 2015, 2017, 2019 or 2022 compiler, which can be downloaded for free from the Visual Studio site. You will also need to install the Windows SDK, and if you intend to target Windows Vista, you will also need the Windows 8.1 SDK.
    Downloads: 1 This Week
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  • 9
    Steamworks SDK
    Steamworks SDK Releases
    Downloads: 0 This Week
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  • Holistically view your business data within a single solution. Icon
    Holistically view your business data within a single solution.

    For IT service providers and MSPs that need a data platform to manage their processes

    BrightGauge, a ConnectWise solution, was started in 2011 to fill a missing need in the small-to-medium IT Services industry: a better way to manage data and provide the value of work to clients. BrightGauge Software allows you to display all of your important business metrics in one place through the use of gauges, dashboards, and client reports. Used by more than 1,800 companies worldwide, BrightGauge integrates with popular business solutions on the market, like ConnectWise, Continuum, Webroot, QuickBooks, Datto, IT Glue, Zendesk, Harvest, Smileback, and so many more. Dig deeper into your data by adding, subtracting, multiplying, and dividing one metric against another. BrightGauge automatically computes these formulas for you. Want to show your prospects how quick you are to respond to tickets? Show off your data with embeddable gauges on public sites.
  • 10

    2048-1

    Sdk library for creating 2048 game in c#.

    My take mini sdk libs for creating the 2048 game in C#. Suitable for any engine from console app to Unity game. Only 2048 game logic. A very simple customizable core for initialization game with params.
    Downloads: 0 This Week
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  • 11
    Overload

    Overload

    3D Game engine with editor

    ... on Overload essential features. We will add more features in the future. The Overload SDK is the core of the engine. It is a set of libraries that our applications (OvGame and OvEditor) are using. We designed theses libraries with reusability in mind. They are extremely modular and easy to extract from a game engine context.
    Downloads: 1 This Week
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  • 12
    vJoy
    This project was originally designed to provide an open-source replacement for PPJoy. The product, at this point, consists of virtual joystick devices that is seen by the system as a standard joystick but its position-data is written to it by a feeder application. An existing feeder application that takes advantage of this product is SmartPropoPlus. If you are an application writer you can very easily write an application that controls a joystick (e.g. mouse-to-joystick,...
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    Downloads: 6,325 This Week
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  • 13
    Puzzler-VR

    Puzzler-VR

    A VR puzzle game for Cardboard using Unity

    Puzzler is a mobile VR application for new VR users which challenges them to solve a familiar type of puzzle in a new way. You just need your mobile and VR cardboard and you can enjoy playing puzzles in a virtual world without being distracted by anything from the real world you live in. Most of the scripts were provided by Udacity. I have edited them to match my needs. Most of the models and textures are provided by Udacity starter files. I used some images for texturing the particles. The...
    Downloads: 0 This Week
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  • 14
    wop-CP is a RPG based on the OGRE engine. The project consists of members of the German game community with its main focus on RPG.The game itself will be build as a mod able engine providing a SDK with level and quest editor, scripting engine and so on.
    Downloads: 0 This Week
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  • 15

    Pakoon 1

    A 3D vehicle physics programming project created by Mikko Oksalahti.

    Creator Mikko Oksalahti brings the second entry in the PAKOON! trilogy of games with a custom built physics engine, easy to use SDK, and a little humor tossed in to make this the "ultimate desert pizza delivery game". The player chooses a location and a vehicle, then they're tossed into the world with one objective: deliver pizzas. Drive (or fly) to your home base, pickup a hot 'zazz, then deliver it to your customer before it gets too cold. Don't forget to fuel up on petrol and kerosene...
    Downloads: 0 This Week
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    Downloads: 0 This Week
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  • 17
    Final Fantasy VI SDK

    Final Fantasy VI SDK

    A starter development kit that let you develop FF6-like games on PC.

    The Final Fanrast VI SDK is a starter development kit that let you develop FF6-like games on PC. The goal of this SDK is to provide the default systems from Final Fantasy VI including a complete database, audio and graphical resources and new RGSS Scripts.
    Downloads: 5 This Week
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  • 18

    ScriptSDK

    .NET based API for Stealth Client

    ... my own SDK, this use the dll of maxwell native and inlined and extend the library by dozen of functions. The idea was making a generic lightweight framework, allowing the user to design scripts and handle certain situations more easy and allow a faster and more flexible coding. The object modeling and design is very similar to the patterns of runuo, but under the perspective of the client user instead of the server administrator.
    Downloads: 0 This Week
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  • 19
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 7 This Week
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  • 20

    EasySDL

    Create 2D mini-game easily with this lib

    Full detailed example at: https://github.com/Ousret/EasySDL-Sample Contribute at: https://github.com/Ousret/EasySDL This free lib is an extension of SDL 1.2 GUI program creation becomes much simpler. Not just simple GUI but 2D games too.
    Downloads: 1 This Week
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  • 21
    Spirit Development Kit is a SDK for development, simulation, and evolving of intelligent agents. Includes a library of AI algorithms and more a framework for modelling and simulations.
    Downloads: 0 This Week
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  • 22
    BxEngine

    BxEngine

    BxEngine For Marmalade And QT

    BxEngine is middleware game engine. png decoder / pathfind logic / scene system / memory system / telex system / particle / STL (named BxVar) / pooling / singleton / http query cache system / xml parser / express fixed float / dynamical resource loading / BEKON parser (better json) / THROW (dynamical parameter) / software renderer / animation-tool / particle-tool (Marmalade 7.0.0) https://www.madewithmarmalade.com/downloads/7.0/7.0.0/marmalade-sdk-7.0.0-353650...
    Downloads: 0 This Week
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  • 23

    Rhye's and Fall RAND Plus

    Rhye's and Fall RAND, with some tweaks and additions

    This is a modmod of the Civilization 4 mod Rhye's and Fall RAND, by Rhye. This project includes all the tweaks and fixes I have deemed adequate and possible to such mod, and hopefully will include even more in the future as I learn how to implement my ideas.
    Downloads: 4 This Week
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  • 24
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    Downloads: 2 This Week
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  • 25
    KinectTheremin

    KinectTheremin

    Theremin for 2 persons using kinect

    My Theremin for 2 Persons Using Kinect Invented by the Russian professor Leon Theremin, the original theremin was one of the first electronic instruments. I always wanted to have an instrument that you can play with your whole body. The idea was to create a digital apparatus that can be influenced by the movements of 2 or more persons, interacting with each other through musical 'sentences'.The kinect is the ideal system to realize such an idea. It is programmed in C# using the Microsoft...
    Downloads: 1 This Week
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