Showing 157 open source projects for "university"

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  • 1
    G3D Innovation Engine
    G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs. As of January 16, 2018, SourceForge is again the home of the active repository for G3D.
    Downloads: 14 This Week
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  • 2

    uwindsortablut

    Viking chess (tablut) game with CPU player

    A full implementation of Tablut(aka Viking chess). Supports human vs human and human vs CPU games. Runs as Java Swing application (Java 8 Required). run the game from dist folder with java -jar tablut.jar Implemented By University of Windsor computer science students during Introduction to Artificial Intelligence course taught by Professor Kalyani Selvarajah. Please read the White Paper pdf for full game rules and description of CPU player artificial intelligence. CPU player...
    Downloads: 0 This Week
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  • 3

    Alpha One

    Alpha One is based on Vallheru

    This project is to assist me in my University Studies. The goal is to fully translate Vallheru into English including all installation files. Bring the code up to current standards and make improvements to the game code. Files will be uploaded is and when complete. Upon final release a Zip file will be made available containing the full source code. Files will be uploaded on a weekly basis and once completed a final release will be made. Until then download the main file from https...
    Downloads: 0 This Week
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  • 4
    Key Collecting Gamey Thing

    Key Collecting Gamey Thing

    A little game I strung together using Unity 5

    A submission for the Game Development coursework at university. It doesn't have bugs, only unusual features. Most of it is just learning/demoing some requirements, but I genuinely had fun at the boss fight at the end of level 2, so not all is lost. If you want to poke around the source code, yes, I know it's a mess. Problem is we were taught to use Unity's malformed miscreation of Javascript; at one point I realised I absolutely despise it, but I didn't know that js and cs couldn't...
    Downloads: 0 This Week
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  • 5
    Age of Empires III - The Napoleonic Era

    Age of Empires III - The Napoleonic Era

    Modification for Age of Empires III

    This is the development page of the Napoleonic Era modification for Age of Empires III. The Napoleonic Era core team shares data and hosts all kinds of files here.
    Downloads: 8 This Week
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  • 6
    KitVision

    KitVision

    KitVision is a Framework for creating tangible tabletop games

    .../ Manual, Tutorials and more info can be found at: http://www.toyvision.org KitVision has been developed by Clara Bonillo, Olga Blasco and Javier Marco, at the GIGA Affective Lab (Zaragoza University, Spain)
    Downloads: 1 This Week
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  • 7

    Pi-Space Physics Software

    A Physics Theory for Unifying Classical, Quantum and Relativistic Phys

    This is the Official Software of the Pi-Space Physics Theory created by Martin Brady. I have a B.Sc. in Computer Applications from Dublin City University and I have an interest in software implementation of Physics. The Theory includes a Quantum Theory of Gravity as well as a reworking of Classical versions of Newton's Formulas. The Theory is based on a set of Relativistic Diagrams called Pi-Space Diagrams for those new to the Theory. License :: Creative Commons Attribution License...
    Downloads: 0 This Week
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  • 8
    IceTimer

    IceTimer

    Graphical timer and match scheduler for pick-up ice hockey sessions

    An application to display a schedule of and time short round-robin style matches for up to 30 teams with up to 3 simultaneous matches in play. Primarily intended for use in Oxford University Alternative Ice Hockey sessions but could easily be modified for use in similar informal sports tournaments. Match fixture lists generated using Jonathan Rennison's Match Fixture List Generator (matchgen.sourceforge.net). Interface written in Java using Processing (processing.org).
    Downloads: 0 This Week
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  • 9

    Cute Digger

    A port of Digger game

    This is port of the Digger game (see www.digger.org) created as a bachelor thesis for the Faculty of Information Technology, Brno University of Technology (http://www.fit.vutbr.cz/)
    Downloads: 0 This Week
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  • 10
    Offroad

    Offroad

    Vehicle simulation with freedom of movement on large map (5x5km).

    Simple Linux game inspired by Terep2 and 1nsane written in C++ using SDL library based on my own physics engine (spring systems and rigid body dynamic simulation). Offroad Engine was part of my bachelor thesis at Czech Technical University in year 2006. This is updated version from 2008 with improved graphics and sounds. Game map was originally imported from OpenTTD (that's why roads are so perpendicular) but now I decided to start working on this project again and to add support...
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    Downloads: 4 This Week
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  • 11

    DSOL

    DSOL: A Distributed Simulation Object Library implemented in Java

    DSOL is a full featured multi-formalism, distributed simulation environment developed at Delft University of Technology (The Netherlands). DSOL has support for discrete event and for continuous modeling. Formalisms supported are event scheduling, DEVS, flow-based simulation, and continuous modeling through sets of differential equations. The first release was introduced at IEEE's Winter Simulation Conference in 2002. Since then, numerous papers and PhD dissertations have been developed...
    Downloads: 0 This Week
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  • 12

    Escape the Stone Age

    Escape the Stone Age is a short Adventure RPG Game for Android.

    Source Code for an Android Game developed by Stefan Wanzenried and David Wettstein during a semester at the University of Fribourg for the course Design and Graphics Programming for Game Development. Download here: http://sourceforge.net/projects/escapethestoneage/files/Escape_the_Stone_Age.apk/download The game requires at least Android version 2.2 (API 8), since OpenGL ES 2.0 was introduced then. It works fine on Android version 4.0.3 or higher and should also work on versions between...
    Downloads: 0 This Week
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  • 13

    Faerie Queene Online v3.01

    Spenser's The Faerie Queene: module adventure for Neverwinter Nights 2

    This is a medieval fantasy role-playing adventure based on Book III of Spenser's The Faerie Queene using the Neverwinter Nights 2 game engine. The player wanders around a world fabricated after Faerie Land and encounters trials and quests befit for a knight. Created by a collaboration of three different semesters of the Worlds of Wordcraft class at Vanderbilt University, this visually-stunning module is sure to impress. If you've never read The Faerie Queene, you'll be sure to learn...
    Downloads: 0 This Week
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  • 14

    Paltry Chess

    HTW Saar - PIB Projektarbeit 2013

    This chess engine is the result of the project work 2013 at the University of Applied Sciences, study programme Applied Informatics. The target was to write an engine that is able to play chess with the official FIDE rules. At the moment, the engine chooses the first-found valid move instead of the best move. Other java classes should be fine. - shout-out to Mediocre Chess
    Downloads: 0 This Week
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  • 15
    A program to generate match fixture lists for numbered teams. Intended primarily for the Oxford University Alternative Ice Hockey sessions, but can be applied to similar.
    Downloads: 1 This Week
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  • 16

    Furrow Of Light

    Arcade video game

    Furrow of Light is a vertical shooter. From single to four player (all on keyboard...) and a few levels. This project has been developped for the video game class of Chung Ang University in South Korea and get the maximum grade.
    Downloads: 0 This Week
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  • 17

    Karo

    A game made by 6 students at Windesheim University.

    C++, XNA, C#
    Downloads: 0 This Week
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  • 18
    This project is a simulation model of the road traffic. The project is developed by students on FRI, University of Zilina, for educational purpose.
    Downloads: 0 This Week
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  • 19
    Chess Game AI Phantoms
    ... and Communication team Abderahmn Samy Sherif Ibrahim * Testing team Gehad Ahmed Hassan Mohamed * Documentation team Nasma Abdallah Nourhan Tarek Egypt, Cairo University, Faculty of Engineering, Computer Department
    Downloads: 0 This Week
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  • 20

    Mobile Learning Business Game

    Mobile serious game about business consulting for students

    This mobile business game was developed at Massey University and AUT in Auckland New Zealand for use by students. As part of the funding contract with Ako Aoteroa the game is being made freely available for public use. The SourceForge site is a work in progress, but currently hosts two versions of the game, the original one that runs on Nokia S60 phones, and the current version, which runs on Android devices. Source code is provided for the Nokia version. The source for the Android version...
    Downloads: 0 This Week
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  • 21

    Pulmo

    Pulmo, a game where your a jellyfish!

    Pulmo is game that was made as a student project at Monash University. Its is written mainly in C++, with some components using Lua and ActionScript. It is a action/puzzle game set underwater. You play a jellyfish who can change colours
    Downloads: 0 This Week
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  • 22
    C-Tris
    It's a university project of a small Tic Tac Toe game developed in C.
    Downloads: 0 This Week
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  • 23

    IMY 300 Game Engine

    A game engine created for a Game Design module at university.

    Downloads: 0 This Week
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  • 24

    Tank Game (BlitzBasic)

    University first year project.

    This is a simple 2D sprite based tank game that I made in my first year of university for my games development unit, It's written in Blitz Basic.
    Downloads: 0 This Week
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  • 25

    The Chronicles of Medrash

    The Chronicles of Medrash: the Invasion of the Luskan Warriors

    This digital game was produced as part of the evaluation criteria for the "Introduction to Digital Game Design" course offered by School of Electrical and Computer Engineering at University of Campinas, Brazil. This course was taught by Prof. José Mario De Martino, Ph.D in first half of 2012. The game is a freeware for non-commercial use. All resources used and not created by authors were appropriately referenced in the game's acknowledgments section. It is an unofficial publication...
    Downloads: 0 This Week
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