Showing 8 open source projects for "tpc-c benchmark"

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  • 1
    AlphaZero.jl

    AlphaZero.jl

    A generic, simple and fast implementation of Deepmind's AlphaZero

    ...++) and optimized for highly distributed computing environments. This makes them hardly accessible for students, researchers and hackers. Many simple Python implementations can be found on Github, but none of them is able to beat a reasonable baseline on games such as Othello or Connect Four. As an illustration, the benchmark in the README of the most popular of them only features a random baseline, along with a greedy baseline that does not appear to be significantly stronger.
    Downloads: 42 This Week
    Last Update:
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  • 2
    Animation Compression Library

    Animation Compression Library

    Animation Compression Library

    Animation compression is a fundamental aspect of modern video game engines. Not only is it important to keep the memory footprint down but it is also critical to keep the animation clip sampling performance fast. The more memory an animation clip consumes, the slower it will be to sample it and extract a character pose at runtime. For these reasons, any game that attempts to push the boundaries of what the hardware can achieve will at some point need to implement some form of animation...
    Downloads: 0 This Week
    Last Update:
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  • 3
    TorchCraft

    TorchCraft

    Connecting Torch to StarCraft

    We present TorchCraft, a library that enables deep learning research on Real-Time Strategy (RTS) games such as StarCraft: Brood War, by making it easier to control these games from a machine learning framework, here Torch. This white paper argues for using RTS games as a benchmark for AI research, and describes the design and components of TorchCraft. TorchCraft is a BWAPI module that sends StarCraft data out over a ZMQ connection. This lets you parse StarCraft data and interact with BWAPI from...
    Downloads: 0 This Week
    Last Update:
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  • 4

    StarCraft II Benchmarker

    Program that makes it easier to benchmark your starcraft games

    Use this program to easily create and manage starcraft II benchmarks.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Shut the Box is a simple diversion written in C and GTK+. The object is simple: Roll the dice and click the tiles that sum up to that dice roll until there are no more tiles to click.
    Downloads: 0 This Week
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  • 6
    PhysicsBench: benchmark suite to represent physics simulation in future game-scenarios to be used by (1) computer architects/researchers for real-time physics hw/sw designs, and (2) application designers to determine gaming platform performance bounds.
    Downloads: 0 This Week
    Last Update:
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  • 7
    UMark is a graphical interface that allows gamers to easily configure and run benchmarks on Unreal Tournament 200x. It supports "botmatch", "flyby", and "timedemo" benchmarks. You may save/load results, or submit them online.
    Downloads: 10 This Week
    Last Update:
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  • 8
    GameBots is a research-oriented platform for building artificially-intelligent autonomous agents for computer games. It provides interfaces to sensing and acting in computer game environments and benchmark implementations of agents.
    Downloads: 0 This Week
    Last Update:
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