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Homebrew development library for Nintendo 3DS/Horizon OS user mode
... by devkitPro) is the officially supported ARM cross-compiling toolchain, which provides the framework necessary to supply a usable POSIX-like environment, with working C and C++ standard libraries; as well as the tools required to compile homebrew in the 3DSX format, and assemble GPU shaders. The use of other ARM toolchains is severely discouraged.
This is one of the most popular Doom source ports. It is available for DOS, Windows, Linux and Mac OS X, and should build on any POSIX platform which supports SDL. It enhances Doom with things like TCP/IP networking, OpenGL renderer, Heretic support and much more.
dgtdrv aims to be a uci/xboard/crafty compatible interface (input engine) for the DGT Electronic Chess board on POSIX platforms. It relies on the dgtnix library.
wxMUD is a MUD client written with the wxWidgets GUI library to support many platforms (win32, POSIX, etc) with native speed. Currently it supports ANSI colors, multiple connections, MCCP, MSP, full MXP specification, advanced pattern matching and more.
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yetris is a customizable Tetris(tm) clone for the terminal. It has some features found on modern adaptations and aims to please both casual players and Tetris(tm) enthusiasts.
It has full textual interface.
yetris was originally developed in C, now reprogrammed in C++ with ncurses. It runs on pretty much every terminal around here, but it's limited to POSIX systems.
realistic truck simulator with 3D graphics done from zero
A truck/car simulator,with realistic physics and oldstyle graphics: it displays pixels through the SDL graphics routines, or the X11 if using that version (has some issues:so use the SDL ver).While the 3D graphics is done by the program itself without external libraries.The environment is a hilly terrain:total freedom to drive around.A remake of the classic "Terep 2". Written in the C programming language: although the code is 30 pages long, it's simple. Trailer can be detouched pressming...
iPDC is a free Phasor Data Concentrator that collects data from PMUs, and PDC/iPDC that are IEEEC37.118 Synchrophasors std compliant. iPDC do the time sequencing and combining of the received data as per IEEEC37.118 and send to other iPDCs, and applications on request. iPDC is able to archive the received data in the MySQL database on local/remote machine. PMU Simulator is also IEEEC37.118 std compliant. Software is built to be working on Linux platform.
Sixaxis2mouse is a UNIX/Linux tool which translates Sixaxis (DualShock 3) PS3 controller input to mouse movement, keyboard input and/or command execution.
Required: POSIX operating system (i. e. Linux), X11 and SDL.
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Latrunculi is a 3D OpenGL implementation of an ancient Roman strategy game by the same name. It is written using Common Lisp (with the cl-opengl and lispbuilder-sdl libraries), and aims to work on Windows or any POSIX system.
A game based around the popular Puerto Rico game. The client will be available for various OS´s. The server code will be for Linux but may work on other POSIX-Systems as well. The game will include definable buildings and graphics.
TextSchnapsen is an Austrian card-playing game, which can be used on your mobile phone using j2me 2nd edition or on Posix like system on command line (DOS, Linux). C64 is also supported.
xo-falldown is an python based Falldown game for Windows/POSIX. For the XO: One Laptop Per Child, the game will allow users to have fun playing and to learn. It written in Python, so the users will have full rights to source and should enjoy hacking.
This project is a POSIX-compliant driver for the dgt board from dgtprojects. It is intented at acting as a layer between chess engines and the dgt board.
KonQueR is a 3D Real Time Strategy game (RTS), written for linux (C++/OpenGL), but POSIX compliant (only needs SDL and OpenGL to work). You incarnate the emperor of an antique state. You must build a city, collect resources, and finally train an army.
NWorld is a mud codebase written in C++ using the GNU Common C++ library. It's intended to be used on POSIX operating systems. The primary aim of NWorld is to provide stability & an easy extendable environment for rich roll-playing experience.
The weak* project aims to provide as-direct-as-possible interfaces to aid game programming with very small overhead. It's targeted primarily for linux, but long-term goal is to support also others POSIX compatible systems.
WTF looks up a specified term in a number of databases and returns the definition/s found to the user. It comes with a number of databases including common acronyms, file suffixes, and POSIX commands.
HuaRongDao is an ancient Chinese puzzle game. This project is an implementation of this game. The first step is a ncurses-based progrom for POSIX system. A GUI version is being planned.
Dreamos is an operating system developed on Sega Dreamcast to be ported to an array of embedded devices. The goal of the project is to be able to run non-ported Unix programs on the Sega Dreamcast and other embedded devices with ease and POSIX compliance
A free implementation of the classic game Dungeon Master from FTL/Interplay for GNU/Linux + SDL. Further implementations: other (POSIX preferred) systems supported by the SDL library.
Rubik's Cube Simulator is a program which runs with OpenGL and glut (works both with Unix (using posix threads) and Windows). It has a window which show a 3D Rubik's Cube. This cube can be maniplulated using a term window. This program is useful to test