Showing 133 open source projects for "glut-3.7"

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  • 1
    Chromium B.S.U.

    Chromium B.S.U.

    fast paced, arcade-style, top-scrolling space shooter

    You are captain of the cargo ship Chromium B.S.U., responsible for delivering supplies to our troops on the front line. Chromium B.S.U. is a fast paced, arcade-style, top-scrolling shooter. It uses OpenGL for graphics, and OpenAL for sound effects.
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    Downloads: 112 This Week
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  • 2
    Vespucci is an open-source remake of the old Colonization classic.
    Downloads: 0 This Week
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  • 3

    SpaceDivisions

    SpaceStations, StarShip Division.

    StarShip Division this game project. Imitation move battle big starship in open space or on orbits of planets.
    Downloads: 0 This Week
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  • 4
    T^3 ("T-cubed") is a 3D Tetris game.
    Downloads: 0 This Week
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  • 5
    BlooketHack

    BlooketHack

    One of the First Blooket hacks online

    First you must download python 3.7. On install you do need to check the "Add to path" option when you can do so. Second you must download the code here on GitHub. Third you need to extract the files from the .zip file you downloaded. Finally, just double click the main.py file. Original code by: kgsensei. Works on most game modes, Gold Quest (Tested - Working) Tower Defense (Tested - Working) Café (Tested - Working) Factory (Tested - Working) Racing (Tested - Working) Classic (Tested - Working...
    Downloads: 13 This Week
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  • 6
    Light Bright in Python

    Light Bright in Python

    The classic toy reinvented in free software!

    ... to the various fields of engineering. This project was made just for the occasion! I had a blast making it and I hope everyone enjoys this FOSS just as much. The simple design and well-commented code is a great example of turning an everyday object into a shareable program for others to enjoy. Requires Python 3.7 and Pygame 1.9.6. These are FREE: Python Download: https://www.python.org/downloads/ Python/Pygame install YouTube tutorial: https://www.youtube.com/watch?v=AdUZArA-kZw
    Downloads: 0 This Week
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  • 7
    Spycrab Invaders v2

    Spycrab Invaders v2

    Team Fortress 2 and Diablo 2 meet classic arcade!

    Play any of the nine classes from Team Fortress 2 with signature weapons and abilities to fight against a relentless flood of enemy spies that increase in difficulty! Don't let them backstab you, try not to let them touch the bottom of the screen, and watch out for special attacks, aggressive behavior, and boss spawns. Attempt to defeat the three Prime Evils one brother at a time; or all at once during the Uber Event! Requires Python 3.7 and Pygame 1.9.6. Plays in 1400x800 window...
    Downloads: 1 This Week
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  • 8
    openK240

    openK240

    open source K240 remake

    Amiga game K240 has never live to see it' own remake.. try to change it... it was a great game and we want you to join developers team to support makeing a remake
    Downloads: 0 This Week
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  • 9

    Perl OpenGL 2

    Perl bindings to the Modern OpenGL API

    The Perl OpenGL 2 module provides bindings to the modern OpenGL APIs for use from the perl language.
    Downloads: 0 This Week
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  • 10

    Palomino flight simulator

    action/combat flight sim

    Palomino was an unfinished action/combat flight simulator. Air-to-air combat mode was never implemented. However, it does have a land-on-carrier and shoot-SAMs missions. Requires OpenSceneGraph. Optional: SDL, FLTK.
    Downloads: 20 This Week
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  • 11
    G2

    G2

    A generic 2D engine for any kind of game

    This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
    Downloads: 0 This Week
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  • 12

    Generic 3D Game Engine

    A basic 3D environment with a first-person POV

    Despite being more graphically advanced than my 2D game engine, it isn't as well developed. Its original name was "3DWorld" because it simulated a 3-dimensional environment -and that's pretty much all it does. You can move around, pick up a cube, and jump using typical FPS controls. I started to implement the ability to shoot but it's still incomplete. This project has been put on hold in order to focus on my 2D game engine.
    Downloads: 0 This Week
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  • 13

    Race Through!

    First experiment with OpenGL - a simple car racing game

    This is my first experiment with the OpenGL library GLUT. The animation is basically based on textured sprite animation coupled with basic car physics components like outward centrifugal force experienced during a turn, acceleration,deceleration,etc. Multiplayer option is also available but with a few issues which need to be fixed. Feel free to download the code, customize and play! Please mail me if you want to know more about the implementation or if you have any suggestions or ideas...
    Downloads: 0 This Week
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  • 14
    Downloads: 0 This Week
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  • 15
    Axiom 3D Engine
    Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
    Downloads: 3 This Week
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  • 16
    CTruck3D _Open

    CTruck3D _Open

    realistic truck & car simulator, with OpenGL graphics

    ... and playable on all Linux, BSD, MacOSX systems. Official VIDEO presentation: http://www.youtube.com/watch?v=B74QvPGyBYM The physical simulation was written from 0 of course, so no external 'third-party' libraries are used; except GLUT+OpenGL for the graphical visualisation & good interactivity.
    Downloads: 1 This Week
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  • 17
    Yet another Asteroids-style game, written in C++ and GLUT/OpenGL.
    Downloads: 0 This Week
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  • 18
    Nebula2D

    Nebula2D

    cross-platform 2d game engine

    Nebula2D is a cross-platform 2D video game engine under development for PC, Linux, and Android OS. N2D's philosophy is develop once, deploy many. With the integration of Lua scripting language, developers will be able to write their game's code without the need to think about platform specific pitfalls. An intuitive front end world editor will enable designers to create their game's universe with an easy to use WYSIWYG interface.
    Downloads: 0 This Week
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  • 19
    CSTUNTS

    CSTUNTS

    remake of the classic STUNTS game, but more realistic; more like GTA 3

    Sort of remake of the classic STUNTS[1990] driving game, but featuring many authentic elements, OpenGL graphics, and more realistic physics than the origianal, plus particular attention to internal view. It has all the features that CTruck3D has but it is much like GTA 3 ... can get on-off the vehicle, and one can climb on stunt-structures, and there are buildings on which one can jump. As soon as possible I wish to put more structures, and do better climb-on simulation. Of course heightmap...
    Downloads: 0 This Week
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  • 20
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 1 This Week
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  • 21
    Smokin' Guns
    Smokin' Guns is a GPLv2 licensed first person Western style shooter based on the Quake 3 engine (Id Tech 3) developed by a loosely knit team of developers and artists. This project represents the game engine.
    Downloads: 3 This Week
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  • 22
    combat bots

    combat bots

    A game developed by Reddit community

    This is an Open Source game based on drumo's design and concept art which is developed by Reddit community. If you don't use Reddit, you are still more then welcome to use it.
    Downloads: 0 This Week
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  • 23
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 24

    Name to Anagram Animator (N2AA)

    An OpenGL sample application

    The application is a result of one-semester subject supposed to introduce to OpenGL. Code is, at least I hope, properly commented and is published for better understanding of very simple, yet already archaic, methods of using OpenGL without shaders (everything is build from gl, glu, glut, glew and alut libraries and the technique I feel most advanced in the project are VAO objects). Do not expect anything more than this.
    Downloads: 0 This Week
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  • 25
    Lagrange_Motocross

    Lagrange_Motocross

    2D motorcycle simulator done using Lagrangian equations of motion

    2D simulation game using exlusively Lagrangian equations of motion. It's a 2D motocross game similar to X-Moto, ActionSupercross and such. Some stability issues persist but mostly it's good already. I shall compile it soon for Windows: one of the problems is that Windows compilers must periodically be reinstalled, and that's annoying. Using Lagrangians in games is not a well documented thing, but it allows to achieve exellent results in very little time, soon after a good parametrization...
    Downloads: 0 This Week
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