Showing 5 open source projects for "generals"

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  • 1
    Command & Conquer Generals: Zero Hour

    Command & Conquer Generals: Zero Hour

    Zero Hour running natively on macOS, iPhone & iPad

    Generals Mac iOS iPad is a native Apple-platform port of Command & Conquer Generals: Zero Hour. It runs the real 2003 game engine on Apple Silicon Macs, iPhone, and iPad instead of relying on full PC emulation. The project builds on EA’s GPL v3 source release and several community porting efforts, then adds iOS and iPadOS support, engine fixes, packaging, and touch controls.
    Downloads: 195 This Week
    Last Update:
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  • 2
    OpenSAGE

    OpenSAGE

    OpenSAGE is a free, open source re-implementation of SAGE

    OpenSAGE is an open-source reimplementation of the SAGE game engine originally used in classic real-time strategy games such as Command and Conquer Generals and Battle for Middle-earth. The project aims to recreate the engine in a modern, maintainable codebase while preserving compatibility with original game assets and behavior. It is written primarily in C# and focuses on accuracy, ensuring that gameplay mechanics, rendering behavior, and system interactions closely match the original engine. ...
    Downloads: 1 This Week
    Last Update:
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  • 3
    Our project consists in a game called WARGAME. The game is a turn based strategy game: we have generals, units and territories to conquer. This may seems classic, but don't worry we've added other stuff!! This strategy game is designed with OGRE3D.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Utilities for Command & Conquer: Dune 2(000), Tiberian Dawn, Red Alert (2), Tiberian Sun, Renegade and Generals.
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    Downloads: 110 This Week
    Last Update:
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  • 5
    JGenerals is a strategy network game based on the Philippine's game "Game of the generals", it is written in Java and includes chat capability.
    Downloads: 0 This Week
    Last Update:
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