Showing 9 open source projects for "fuzzy rule engine"

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  • 1

    Baby Cat Engine

    Here we're trying to create the easiest open-source game engine.

    The rule of baby cat engine: gpu rendering is for user because now everybody use different renderers. Befort porting to cpp I'll first test this with three.js so newbies can learn by right-clic. Structure code is 2 folders: mothercard / devices
    Downloads: 0 This Week
    Last Update:
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  • 2
    Subspace Battle
    ...The Ruling Coalition that held together the galaxy has been shattered by internal strife, and in the outskirts of the galaxy chaos reigns. It is now up to the different factions to battle each other to gain the power to rule the galaxy. The battles take place inside large cages, where pilots fight until death among the old city ruins. It utilizes the Irrlicht Engine for graphics, together with SDL for sound and network.
    Downloads: 0 This Week
    Last Update:
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  • 3
    HolyWar: The battle for Faith

    HolyWar: The battle for Faith

    Classic backgammon in fantasy setting with a lot of missions.

    Holy War: The battle for Faith [Fantasy Backgammon] Is the variation of Bacgammon game in fantasy setting. Features: - Classic backgammon rules (except "7"-rule) - 3 factions (crusaders, saracens and undead) - 3 campaigns with a lot of missions - Fight with AI and human (hot-seat) Engine: HTML5
    Downloads: 1 This Week
    Last Update:
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  • 4

    Sudoku Engine

    C++ command line application

    Use basic rule to solve Sudoku, implement push and pop stack to keep track. User can set Sudoku problem and solve it step by step or in auto mode.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Helen is an adventure game engine written in Java 6, designed to support multiple users. Where Helen attempts to be unique is enabling users with powerful extensibility without a grammar-heavy language (thanks to Groovy).
    Downloads: 0 This Week
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  • 6
    Engine and interface to play the checkers variant Give & Take. At first glance, the game seems to be yet another boring checkers variant. That is until you realize what a change one subtle extra rule can make.
    Downloads: 0 This Week
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  • 7
    It's a rule set agnostic, server operating system agnostic, client operating system agnostic gaming engine. We're building a reference shard to show others how they can deploy the engine.
    Downloads: 0 This Week
    Last Update:
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  • 8
    PubliCake is an ansi-C checkers engine, playing with the English/American rule set. It is designed explicitly as a portable checkers engine, with no interface support.
    Downloads: 0 This Week
    Last Update:
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  • 9
    World of Nation, it's engine for speciality kinds of game. WoN is game, in that we are a Chief of Goverment and we rule our own country / nation. The engine is writen in PHP and MySQL. The project is writting by polish programmers.
    Downloads: 0 This Week
    Last Update:
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