Showing 30 open source projects for "flow"

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  • 1
    Permafrost Engine

    Permafrost Engine

    An OpenGL RTS game engine written in C

    ...It uses a programmable pipeline with features like skeletal animation with GPU skinning, Phong lighting, bump mapping, terrain texture splatting, water rendering with reflection and refraction, and skyboxes. The engine is tailored specifically for large-scale RTS gameplay, supporting huge maps, efficient batched rendering, hierarchical flow-field pathfinding, formation movement, boids-style steering behaviors, and GPU-accelerated crowd simulation. It integrates tightly with Python 2.7 for scripting, exposing engine internals to Python and even allowing serialization and restoration of the entire Python interpreter state for robust save/load systems.
    Downloads: 2 This Week
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  • 2
    Basic Computer Games

    Basic Computer Games

    An updated version of the classic "Basic Computer Games" book

    Basic Computer Games is a modern revitalization of the classic “Basic Computer Games” book’s collection of games, ported and expanded into various modern, memory-safe and scripting languages. It includes illustrative code examples of many classic games (e.g. Blackjack, Bowling) in multiple languages, with the goal of making the historical games accessible and educational in safe modern environments. Definitely use the most recent versions and features of the target language, but also try to...
    Downloads: 7 This Week
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  • 3
    Pokedex

    Pokedex

    Pokedex demonstrates modern Android development with Hilt

    Pokedex demonstrates modern Android development with Hilt, Material Motion, Coroutines, Flow, Jetpack (Room, ViewModel) based on MVVM architecture.
    Downloads: 1 This Week
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  • 4
    Botania

    Botania

    A tech mod for Minecraft themed around the magic of nature

    ...It's inspired by other magic mods, such as Thaumcraft or Blood Magic. With an original aim- and timing-based power system, Botania has a very different feel from your typical magic or tech mod. Manipulating Mana and watching it flow in real time adds a new light to your base of operations. Botania works within the Minecraft world itself; no GUIs are used to interact with any of its features. It's carefully designed to ensure that nearly everything is fully automatable using vanilla and itself. After some thought, of course. The Lexica Botania is the compendium of nearly all knowledge about this mod. ...
    Downloads: 4 This Week
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  • 5
    OpenTK

    OpenTK

    The Open Toolkit library is a fast, low-level C# wrapper for OpenGL

    The Open Toolkit is set of fast, portable, low-level C# bindings for OpenGL, OpenGL ES, OpenAL, and OpenCL. It runs on all major platforms and powers hundreds of apps, games, and scientific research programs. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling. OpenTK is not a game engine, nor does it try to be one: It offers a useful set of tools and lets you decide how to use them. It is the ideal starting point if you...
    Downloads: 2 This Week
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  • 6
    ET

    ET

    Unity3D Client And C# Server Framework

    ET is a game development framework combining a Unity3D client and a C# server architecture, intended to streamline common game modules, facilitate distributed server setups, and support AI-assisted development workflows. It emphasizes modular component design, networking, and automated tooling (e.g. test case generation, code scaffolding) to lighten the burden of writing game logic and server infrastructure. Modular component design allowing server modules to be composed based on role (e.g....
    Downloads: 1 This Week
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  • 7
    Fusion library

    Fusion library

    Futuristic Luau for every universe

    Fusion is a lightweight companion library for the Luau programming language designed to simplify application development, particularly for projects built on the Roblox platform. The framework provides tools for organizing program logic into reactive chains of data and state changes, allowing developers to build complex systems using clear and predictable code patterns. Fusion emphasizes a reactive programming style where user interface elements and other components automatically update when...
    Downloads: 0 This Week
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  • 8
    TicTacToe project

    TicTacToe project

    Classic 3x3 grid game; X vs. O. Get 3 in any diagonal to win.

    ...Players take turns marking an empty cell with their respective symbols, typically 'X' and 'O', until one player successfully places three of their symbols in a row, column, or diagonal. The project involves creating a user interface that displays the game board, handling player input, checking for winning conditions, and managing the overall flow of the game. It's often used as a beginner programming exercise to practice logic, user interface design, and basic game development concepts.To implement the project, one must address several key components. The graphical user interface (GUI) should offer a visually appealing depiction of the grid, allowing players to make selections with a click or touch.
    Downloads: 0 This Week
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  • 9
    Arduino Launch Control System (LCS)

    Arduino Launch Control System (LCS)

    A single rod model rocket launch control system using the Arduino Nano

    ...The system also provides a 10-second countdown when the fire button is pressed. The system meets and exceeds the NAR Safety Code standard for model rocket launch systems as it incorporates a removable key to block the flow of power to the launch pad. It incorporates an additional two-button safety system to ensure that a launch is conducted exactly at the desired time. This release marks Version 1 of the system. It is designed to be modular so that it can be easily modified in the future. This project makes a great entry into electronics, Arduino and model rocketry. ...
    Downloads: 0 This Week
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  • 10
    Pokedex-AR

    Pokedex-AR

    Pokedex-AR demonstrates ARCore, Sceneform, & modern Android tech stack

    Pokedex-AR is a small demo application based on AR, modern Android application tech stacks, and MVVM architecture. This project focuses on ARCore and SceneForm. Also fetching data from the network and integrating persisted data from the database via repository pattern.
    Downloads: 0 This Week
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  • 11
    KotCity

    KotCity

    KotCity, an open source city simulator

    This is pre-alpha software with super obvious bugs, rough edges, etc. In the spirit of "release early and release often", I am posting the code. This project is far from done but I prefer to get the code out there to be used by whomever. KotCity is a city simulator written in Kotlin inspired by the statistical city simulators of old. This game aims to achieve a mark somewhere between SimCity (1989) and SC2000. Hopefully, this mark will be hit and we can set our sights higher. The game will...
    Downloads: 0 This Week
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  • 12

    3D Heat advection C code Parallelized

    MPI based Parallelized C Program code to solve for 3D heat advection.

    Type - 3D Grid - Structured Cartesian Case - Heat advection Method - Finite Volume Method Approach - Flux based Accuracy - First order Scheme - Explicit, QUICK Temporal - Unsteady Parallelized - MPI (for cluster environment) Inputs: [ Length of domain (LX,LY,LZ) Time step - DT Material properties - Conductivity (k or kk) Density - (rho) Heat capacity - (cp) Boundary condition and Initial condition. ] Setup : The left, top and inside plane boundary is at 100 C and the right, bottom and outside plane boundary is at 0 C. The flow is along the main diagonal.
    Downloads: 0 This Week
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  • 13

    Pi-Space Physics Software

    A Physics Theory for Unifying Classical, Quantum and Relativistic Phys

    This is the Official Software of the Pi-Space Physics Theory created by Martin Brady. I have a B.Sc. in Computer Applications from Dublin City University and I have an interest in software implementation of Physics. The Theory includes a Quantum Theory of Gravity as well as a reworking of Classical versions of Newton's Formulas. The Theory is based on a set of Relativistic Diagrams called Pi-Space Diagrams for those new to the Theory. License :: Creative Commons Attribution...
    Downloads: 0 This Week
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  • 14
    G2

    G2

    A generic 2D engine for any kind of game

    This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
    Downloads: 0 This Week
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  • 15
    Tab-O-Tron

    Tab-O-Tron

    Guitar Tablature Viewer

    Tab-O-Tron displays guitar tablature files (ptb,gp3,gp4,gp5) in the style of Guitar Hero/Rock Band. The notes flow past at the rhythm they are to be played and can be synchronized with MP3 playback. Multiple guitars/basses/drums can be shown simultaneously.
    Downloads: 0 This Week
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  • 16
    Infrastructure for creating document flow solutions, document forms, document printing forms. Automated data structure creation and modufication. Basic shems for store managment, accounting and other document flow tasks.
    Downloads: 0 This Week
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  • 17

    GambleKit

    C++ Framework for slot machine games

    ...It relies basically on declarative programming style, so the programmer needs simply to declare, for example at creation time, the basic layout and behavior of the game, and then leave the game flow, requiring as little additional intervention as possible. The project is welcoming contributors and feedback is appreciated! The next steps in development, by degree of priority follow documentation, more examples, slight code refinements and new features. Please let me know if you are using the kit and what new features would you find most useful. ...
    Downloads: 2 This Week
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  • 18

    DSOL

    DSOL: A Distributed Simulation Object Library implemented in Java

    DSOL is a full featured multi-formalism, distributed simulation environment developed at Delft University of Technology (The Netherlands). DSOL has support for discrete event and for continuous modeling. Formalisms supported are event scheduling, DEVS, flow-based simulation, and continuous modeling through sets of differential equations. The first release was introduced at IEEE's Winter Simulation Conference in 2002. Since then, numerous papers and PhD dissertations have been developed, with applications in the fields of transportation and traffic, logistics, supply chain management, gaming and training, health care, and many others.
    Downloads: 0 This Week
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  • 19
    GameWizzard

    GameWizzard

    GameWizzard is a Sprite editor.

    ...v=ztaAoPuQv8k When I started this project I wanted to create an user friendly editor that can be used by developers or non technical people. If it's not as friendly as I intended is because I didn't had any help or input from others. The flow of this editor is very simple: 1.Load an image, define the image modules(eg: legs, body, arms, heads, etc) 2.Create all the frames you need by adding modules into a frame(the modules can be scaled, rotated, translated) 3.Create animations by adding frames in the right order(each frame can be scaled, rotated, translated and has a number of frames that will be shown). ...
    Downloads: 0 This Week
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  • 20
    FLocking Walkers (FLOW)

    FLocking Walkers (FLOW)

    Boids-like walkers with 3d animation

    This is a simulator of human self-organized walkers who use local rules to develop flocking and other (hopefully) interesting behaviors. "Flocking" is here used in the sense of Boids-creator Craig Reynolds. A 3d visualization is used to present these behaviors. The main program (computation and visualization) has been written in the DarkBasic language. To ask questions, report bugs etc. email to flockingwalker@gmail.com .
    Downloads: 0 This Week
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  • 21
    GeAnn
    ...Tasks such as document relevance assessment or image clustering can be represented in game form to achieve comparable label quality at significantly lower cost and high user satisfaction. Citing: If you use GeAnn, please refer to C. Eickhoff, C. G. Harris, A. P. de Vries and P. Srinivasan. "Quality through Flow and Immersion: Gamifying Crowdsourced Relevance Assessments". In SIGIR 2012
    Downloads: 0 This Week
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  • 22
    In computer games and interactive fiction, situations or dialogs are often linked together in a tree or mesh structure. The Situflow project aims at creating a visual editor and simulator for meshes of situations and the transitions between them.
    Downloads: 0 This Week
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  • 23
    Plot Your Idea
    PYI is an Android application to sketch stories and manage your plots and chapters. It is a good companion to take notes of interesting thoughts which pass through your mind. It let you share your plots easily with the import/export feature.
    Downloads: 0 This Week
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  • 24
    Lightning Heart
    Lightning Heart is a 3D game project that will feature aspects of a variety of ideal games. That sentence didn't make sense, but I assure you the game will flow out somehow.
    Downloads: 0 This Week
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  • 25
    The game is a jump&run game targeted for people loving games like Super Mario. It will be implemented as 2d game flow but with 3d graphics based on JMonkey.
    Downloads: 0 This Week
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