qengine
Retro game engine for creating games like it's 1997
... were removed to reduce the complexity of the codebase and make the process of creating new games on top of the engine easier and faster. Removal of overly specific gameplay code, such as enemies and weapons. Merge of modules into a single package. No more DLLs, just a single executable for client and another for server. qengine stands on the shoulders of giants from the Quake II community. The code is built upon Yamagi Quake II, which itself contains code from other amazing projects.