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A java 3d simple virtual celestial globe. Source code available
VirtualCelestialGlobe 1.2.7b
World Globe 0.0.7
A simple java 3d virtual celestial and world globe.
Rotate the globe, magnify it, select the level of detail to show stars and constellations, and the ecliptic.
Source code available to everyone to modify it.
Star catalogue from Wikipedia.
Available plain text star catalogue.
Total stars number now reaches 1038.
Using Phong shading.
No Open GL.
Package contains also Astronomical tools:
Planetarium
Star Visibility
Julian date
Angle...
glvideotexture chung / freeGIFviewer is a small gif / video loops (about 11secs 9fps avi,wmv,gif) to 3D openGL textures (12 textures 1024 or 512 or 256 jpg per video , 8 images per texture) viewer converter with demo example animated ocean sea seashore 3D written in compiled freebasic . Uses classic OpenGL (i dont like modern openGL), can run on old pcs (no glsl required). as many simultaneous video animation loops as wanted. The generated textures (jpg) can be used in any apps and are 2x...
This utility converts raw maps built for true 3D games such as Half-Life, Quake etc. into 2.5D levels for GZDoom, a port of Doom.
It converts the 'brushes' from 3D games to '3D floors' from modified 2.5D games (like GZDoom).
Since it is a command-line tool, it should compile and work with any operating system that supports the standard C and C++ libraries.
collection of illustrative programs:small games, simulators: C, Matlab
a collection of small and medium-sized simulation programs that I made explicitely for dydactic and/or documentation purposes. Browse the files, don't click on widnload because there are multiple zips!! All are related to rigidbody dynamics used to make vehicle simulators in the simplest way. Other types of programs may figure too: Snake or Tetris in C for showing the C programming style opted for the other, more specific programs.
Possibly this is a link for supplying material to some...
Xi3D is an X3D renderer and browser for 3D Web content. It contains compliant parsers for VRML'97 types, a java scenegraph, XML bindings using SAX2, a content converter, full runtime and event model, DOM Level 2, vecmath
This little tool reads various GO-formats (starting with SGF-parser) and will write a POV (Persistance of Vision) - file. The file can be rendered using POV, so the resulting image will be a high-res raytraced go-board.