Showing 12 open source projects for "c# winforms workflow"

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  • 1
    Flax Engine

    Flax Engine

    Flax Engine, multi-platform 3D game engine

    The most agile game engine is now available. Full source code. Full power. Fully featured. Flax Engine is a high-quality modern 3D game engine written in C++ and C#. From stunning graphics to powerful scripts - Flax can give everything for your games. Designed for fast workflow with many ready-to-use features waiting for you right now. Flax Visual Studio extension provides better programming workflow, C# scripts debugging functionality, and allows to attach to running engine instance to debug C# source. ...
    Downloads: 6 This Week
    Last Update:
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  • 2
    Xash3D FWGS Engine

    Xash3D FWGS Engine

    Xash3D FWGS engine

    Xash3D FWGS is an open-source fork and extension of the original GoldSrc-based engine (from the classic era of first-person shooters), aimed at providing compatibility with the original engine (e.g. games built on it) while extending and modernizing its capabilities. The engine supports multiple rendering backends (OpenGL, GLES, software fallback), modern platforms (desktop OSes, mobile, etc.), and updated features such as better multiplayer, voice chat, IPv6 support, improved virtual...
    Downloads: 1 This Week
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  • 3
    Unity Hub

    Unity Hub

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    Downloads: 259 This Week
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  • 4

    ArkiFuse - Arki's mod of "FUSE" emulator

    Builds of "FUSE" emulator with my own mods

    ArkiFuse is a free (GPL v2+) ZX Spectrum emulator based on FUSE Spectrum emulator (https://sourceforge.net/projects/fuse-emulator/). ArkiFuse contains some additional modifications and fixes, which have not been accepted or merged (yet) into the original FUSE project. See "Files" tab for download options of distribution files. Individual modifications/features can be tested with separately built distribution file(s) or .. - Nightly build of (Fuse) master, without mods - ...
    Downloads: 0 This Week
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  • 5
    nxdumptool

    nxdumptool

    Generates XCI/NSP/HFS0/ExeFS/RomFS/Certificate dumps from Switch

    Generates XCI/NSP/HFS0/ExeFS/RomFS/Certificate/Ticket dumps from Nintendo Switch gamecards and installed SD/eMMC titles. This branch is used for the development of the ongoing nxdumptool rewrite. Code is highly experimental and lacks a proper UI at this time, but it has been thoroughly tested and should be safe to use. Proof-of-concept (PoC) builds are provided to test different aspects of the codebase. If a nxdumptool build from the releases page isn't working for whatever you're trying to...
    Downloads: 10 This Week
    Last Update:
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  • 6
    CRYENGINE

    CRYENGINE

    A real-time game development platform

    The most powerful game development platform for you and your team to create world-class entertainment experiences. CRYENGINE 5.6 comes with significant improvements. New tools and enhancements make the game development process more intuitive than ever before. What you see is what you get, Sandbox allows you to create seamless worlds without any baking. Create your world and export to a game as you see it in the Editor. Fully realtime dynamic global illumination with a fully PBR workflow...
    Downloads: 76 This Week
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  • 7

    cgSudoku

    Sudoku engine for .NET 4.0 and up

    ...Also includes a custom control to drop on forms to take care of the display and basic key handling, and a sample WinForms application to demonstrate the basic functionality of the library and control. Source is currently being developed in Visual Studio 2015, although it does not rely heavily on C# 6.0 features and could probably be converted to an earlier version with little trouble. External references include NUnit 2.6.4 and Moq 4.2 (used in the test library projects only) and Ninject 3.2 (could be written out easily).
    Downloads: 0 This Week
    Last Update:
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  • 8

    CoDAW8MBRAM

    This program is joking on a typo on Steam. No offense intended.

    I was kind of bored on a saturday and I saw this typo on Steam that an expansion pack's recommended RAM is 8 MB so I challenged myself: make a 8 MB game just because why not. I do not play CoDs so the only thing I know about them is that it's a shooting game so I made a shooting game. I made it mostly on that saturday and sunday, when I decided to publish it I only added a kill counter and such. If it's needed then I can possibly optimize it (it's terribly optimized especially the network...
    Downloads: 0 This Week
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  • 9
    The Open Toolkit is an advanced, cross-platform, C# OpenGL, OpenAL and OpenCL wrapper for Mono/.Net. It is especially suitable to RAD development and can be used in games, GUIs (WinForms, WPF, GTK#) and scientific applications. The official repository can be found in github: https://github.com/opentk/opentk The sourceforge repository will no longer be updated, but will remain online for posterity.
    Downloads: 6 This Week
    Last Update:
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  • 10
    Dungeon Display is a C# .NET WinForms aplication. Currently it supports layered worlds, hiding/revealing of monsters/player, optional grid view, and separate view for players and GM.
    Downloads: 0 This Week
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  • 11
    A modular program that runs in background, and executes actions based on conditions. You can use it i.e. to make your computer switch between over/underclocking profiles by checking if a 3D application is running. Written in C# and winforms (.NET 2.0).
    Downloads: 0 This Week
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  • 12
    The Metaphor Game Engine is a component-based game engine. Goals include a simple, efficient workflow for game development and fast integration of other open source or proprietary middleware.
    Downloads: 0 This Week
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