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A MUD client for Android, iOS, Linux, Mac OS X and Windows
TinTin++ is a console mud client for any type of text mud or bbs. The mud client's main assets are an easy to learn scripting language, triggers, automapping, and a split screen interface to separate mud output from client input.
Installation instructions for Android, iOS, and several other operating systems are available on the website.
https://tintin.mudhalla.net
NOTE: This utility is obsolete since Turbine released the U11.1 patch in June 2013. This project will remain active, awaiting their next buggy login client.
This utility manages settings in the Preferences.ini file used by the LotRO (Lord of the Rings Online) Login Client (update 11). In particular, this provides easy multi-account tracking, multi-client control, and auto-login to game servers without the potential for the server mixup bug (i.e. logging into a bogus server).
Enables Prolog developers to create AI modules for StarCraft BroodWar by wrapping the BWAPI functions in Prolog predicates. For more information refer to the Project Wiki.
Lucky at Bingo's take at a Black Ops RCon tool. Supports kicking and banning, as well as custom map rotations for ranked servers. Provides multiple admin levels (super -admin, admin, etc.). An Android version is being developed (Lucky Rcon Lite)
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A chat log parser for DAoC (Dark Age of Camelot, a game by Mythic Inc.), reporting combat stats and anything delved to the log (items, spells, etc.) to be viewed and saved as XML files suitable for use with other apps such as Loki and Kort's.
DaCracker's Common Lib is intended to be a cross-platform (Windows,GNU/Linux and .NET) library with most of the basic features you need in a game engine, such as threading, system functions, logging etc.
Provides status of the Shadowbane (http://chronicle.ubi.com) servers graphically via a Windows tray icon. Also supports Email notification and logging of status data to a file.
The application is written in C#/.NET. It is used to keep track of your poker play in order to give statistics and an overview. It does function as it is but more features should be added. Runs on Windows systems.
ncLog is the only tool to save the information in the console(.log) (=chat and system messages) not only permanently, but also in a structured way, so you can examine your daily achievements (such as your daily income/spendings).
Games engine incorporating simple games sdk. Supports sprites, bitmaps, cursors, scrolling bitmaps, music, UI, game loop, profiling, error management & logging, menus and more besides. Use's SDL as underlying media layer.
aTwin, the alternative TetriNET client for Windows. This clone combines several improvements to the original client / TetriNET protocol (tetrifast, tspec, recordings, hotkeys, logging, themes) into one client.
Clio is a MUD client specifically for MUD2 (a direct descendant of Trubshaw & Bartle's original MUD), but which can also be used with any MUD. Features include ANSI colour, colour logging, scroll back, function keys, command editing, and command history.
A command line Battlefield 1942 log generation tool for windows or linux. Requires administrative access to the target server, attempts to keep logging despite server instability.
Kmc aims to be a mud client that is easy to use but powerful. The two top priorities are power through scripting and configurability, and user comfort. Features ANSI, mud profiles, logging, command history, split/full screen mode and scripting via Perl.
Gamel (pronounced like camel) is a library written in C++ for use in games. Gamel includes common search and sort algorithms, easy-to-use networking methods, logging, 2D/3D distance calculation, entity classes for RPG and FPS games, pathfinding and more.