Showing 55 open source projects for "basic language"

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  • 1
    Basic Computer Games

    Basic Computer Games

    An updated version of the classic "Basic Computer Games" book

    ...Definitely use the most recent versions and features of the target language, but also try to keep the code samples simple and explainable – the goal is to teach programming in the target language, not necessarily demonstrate the cleverest one-line tricks, or big system "enterprise" coding techniques designed for thousands of lines of code.
    Downloads: 10 This Week
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  • 2
    Evennia

    Evennia

    Python MUD/MUX/MUSH/MU* development system

    ...Rather than prescribing a rigid game structure, Evennia gives you a bare-bones but powerful foundation: default systems handle networking, database/storage, server management, user accounts, characters, rooms, items, chat channels, and basic commands — but you define the gameplay rules, content, and game logic yourself in pure Python modules. Because you use regular Python, you get all the benefits of a modern language: familiar syntax, standard libraries, version control, and rapid iteration, rather than a custom scripting language. The framework supports both traditional MUD clients (telnet-style) and a built-in HTML5 webclient, making it accessible to users on browsers or standard clients alike.
    Downloads: 0 This Week
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  • 3
    raylib-go

    raylib-go

    Go bindings for raylib, a simple and easy-to-use library

    raylib-go is a Go (Golang) binding/wrapper around raylib, the light-weight C library for video game and multimedia programming. It allows Go developers to build 2D (and some simple 3D) games, graphical applications, or multimedia tools using a familiar and simple API, while leveraging Go’s language ergonomics, concurrency model, and ecosystem. With raylib-go, developers can draw graphics, handle input, play sound, manage textures, and manage game loops directly in Go — without needing to...
    Downloads: 1 This Week
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  • 4
    macroquad

    macroquad

    Cross-platform game engine in Rust

    ...Compilation is relatively fast with minimal dependencies, so small projects or prototypes can spin up quickly. Because it’s “batteries included” for common tasks (rendering, drawing shapes, text, basic UI, game loop), Macroquad works well for rapid prototyping.
    Downloads: 0 This Week
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  • 5
    Klavaro Touch Typing Tutor

    Klavaro Touch Typing Tutor

    A very efficient tutor.

    A touch typing tutor very flexible, supporting customizable keyboard layouts. You can edit and save new or unknown keyboard layouts, as the basic course was designed to not depend on specific ones. Also, there are some charts about the learning process.
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    Downloads: 787 This Week
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  • 6
    Pixel Rush

    Pixel Rush

    Avoid enemies that want to kill you.

    Avoid enemies that want to catch and kill you. Buy more lives, faster speed or regenerate your lives in the shop. Change the background of the game, the color of the player or another language! We have several types of enemies: Red ( BasicEnemy ), Gray ( HardEnemy ), Green ( SmartEnemy ) and Blue ( FastEnemy ). More enemies will be added in future updates. The red enemy is basic. Gray is more of a special one that only occurs on hard and changes its speed whenever it touches the side of the game window. Green is found in all levels and chases the player so that he cannot hide in a corner. ...
    Downloads: 0 This Week
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  • 7
    Minecraft

    Minecraft

    Simple Minecraft-inspired program using Python and Pyglet

    ...The project implements a first-person block world where you can walk around, jump, fly, and place or remove blocks using a small set of block types like brick, grass, and sand. It provides full WASD movement with mouse look and basic building controls, giving a surprisingly complete “sandbox” feel in only a small amount of Python code. The author explicitly describes a vision for the project as an educational tool: because many kids love Minecraft and Python is a friendly first programming language, the codebase is meant to be readable, hackable, and heavily commented so learners can tweak parameters like gravity or walking speed and see the effects immediately. ...
    Downloads: 1 This Week
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  • 8
    Fun and easy to learn card game in Dutch language.
    Downloads: 0 This Week
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  • 9
    Magic Images

    Magic Images

    Create worksheets for preschoolers.

    An OpenOffice / LibreOffice Calc extension with the single purpose to easily create pictures with hidden images that appear to the children while he/she draw the appropriate regions.
    Downloads: 0 This Week
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  • 10

    VB .NET PHYSX (PHYSICS) DX9 - Engine

    .NET - VISUAL BASIC NVIDIA +ATI PHYSX SLIMDX DIRECTX 9 -ENGINE/WRAPPER

    Visual Basic .Net , Nvidia Physx (PHYSICS - ATI INTEL ETC. COMPATIBLE) , DirectX 9 (using SlimDX) 3D ENGINE/HELPER/WRAPPER This project incorporates these technology into a simple Open Source Engine, allowing simple access to Nvidia PhysX library using DirectX 9 (VIA - SLIMDX) to render "Simulations/Games" ALL IN VB.NET -with- C# and other .NET language compatibility.
    Downloads: 1 This Week
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  • 11
    Lagrangian Dynamics NF Sims

    Lagrangian Dynamics NF Sims

    Articulated-body simulation engine written in C

    Articulated-body simulation engine written in C: based on the Lagrangian Dynamics, even if on a modified flavour of it, I deviced to make it more friendly in the context of numerical simulations. The overall simulation procedure (de facto a full 3D, an articulated-body simulaiton engine) is called: "Lagrangian Dynamics' New Flavour Simulations". It is delivered through sample-simulators relying on it. The modified falvour of the Lagrangian Dynamics here proposed is also a bit...
    Downloads: 0 This Week
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  • 12
    Picartesius

    Picartesius

    Excel/VBA Integration of Picat programming language

    Picartesius is a VBA library created by Lorenz Schiffmann for integrating Picat in Excel Spreadsheets. https://sourceforge.net/projects/picartesius Picat is a simple, and yet powerful, logic-based multi-paradigm programming language created by Neng-Fa Zhou and Jonathan Fruhman aimed for general-purpose applications. http://picat-lang.org
    Downloads: 0 This Week
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  • 13

    Tux's Scripting Engine

    TSE is a scripting language and engine for game programming.

    Tux's Scripting Engine, or TSE for short, is a scripting language written in FreeBASIC. Bindings are available for FreeBASIC, C, C++, Objective-C and Objective-C++. More languages on the way!
    Downloads: 0 This Week
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  • 14
    RealBoy

    RealBoy

    Complete, Fast, Accurate, Game Boy/CGB/SGB Emulator.

    RealBoy is a Complete, Fast, Accurate, Free/Open-Source Game Boy, Game Boy Color and Super Game Boy Emulator for Linux/Unix.
    Downloads: 1 This Week
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  • 15
    libjoyrumble

    libjoyrumble

    Extremely simple joystick rumble / vibration library

    The purpose of this library is to provide game / emulator programmers an extremely simple way to access the joystick "rumble" feature. As of now it's only for Linux. There are plans for a Windows version in the future (help needed).
    Downloads: 0 This Week
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  • 16

    Pascal Chess

    A chess game written is turbo pascal

    ...Those who program in pascal will know that it is not designed for creating games. Please note that this project was started a year after I first learned to program (pascal is my first language), and so the old code may be very basic. (Feel free to look at it, it's the CHESS.PAS file) The notes and do do list (see files) contains my plans with the project and its version history. This is the closest you will get to a read me (I may add one at some point). Warranty: none Support: limited - none Licence: Do whatever you like! ...
    Downloads: 0 This Week
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  • 17
    WAT Wolfmans Auto Typer

    WAT Wolfmans Auto Typer

    Simple Virtual Basic Auto Typer

    This is a little auto typer i made. I have worked pretty hard on fine tuning it. It is written in Virtual Basic programming language. News: A Minecraft version of WAT has been released. Check the tickets tab for more info and a download. Instructions: -Double Click on the program -Enter what you want it to say -Enter how many times to say -A box will pop up, click ok -On the wanted text box or the game. It should then begin typing.
    Downloads: 0 This Week
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  • 18

    C-Lesh and SMW Engine

    C-Lesh is a game programming language for 2D games.

    C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction.
    Downloads: 0 This Week
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  • 19
    XCTruck3D _Truck

    XCTruck3D _Truck

    realistic truck simulator with 3D graphics done from zero

    A truck/car simulator,with realistic physics and oldstyle graphics: it displays pixels through the SDL graphics routines, or the X11 if using that version (has some issues:so use the SDL ver).While the 3D graphics is done by the program itself without external libraries.The environment is a hilly terrain:total freedom to drive around.A remake of the classic "Terep 2". Written in the C programming language: although the code is 30 pages long, it's simple. Trailer can be detouched pressming 'l' (minuscle ELL) so to drive a normal car. There's an OpenGL version too: see the CTruck3D _Open,and an ASCII-Art ver (Term_ CTruck3D). This is also a good dydactical software: code is easy to undersand,and drawing procedures and physics sim procedure are written from 0 so it's clearly understandable how a complete 3D game is done in C, starting from a blank page of any plain text editor.Only basic knowledge of C was used. ...
    Downloads: 0 This Week
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  • 20

    Hawk Script

    Scripting language of the hawk game engine

    This is the scripting language of the hawk game engine that can be used independently on any project for scripting. The syntax is similar to basic with some influence from python.
    Downloads: 0 This Week
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  • 21

    ArkeosSceneEditor3D

    A 3D scene editor for Ogre in Purebasic

    Arkeos Scene Editor 3D is a scene editor for creating game with Ogre 3D. It's created with Purebasic.
    Downloads: 0 This Week
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  • 22
    achtbit

    achtbit

    An 8 bit emulator created on the scratch, including an assembler.

    Ever had the experience of a 8 bit system, having max. 64k memory, using assembler to write effective small programs? This system is an experimental 8 bit, 16 color computer, with a processer similar to Z80, that (on my laptop using linux with NO opengl support) achieves up to 1.2 Million instructions per second and 50 Hz. screen refresh rate. It has a builtin assembler to load assembler programs. There is a rudimentary rom that implements some basic functions like line input, or a system...
    Downloads: 0 This Week
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  • 23

    dummy2d

    easy programming language for 2d games

    Dummy2d is simple and fast programming language similar to early BASIC. Dummy2d mostly useful for 2D games. To create Dummy2d games you need Windows OS. Dummy2d games will run on Winowsd and Linux (through WINE). Download and info: https://sourceforge.net/projects/dummy2d/files/ Dummy2d IS TOTALLY FREE FOR COMMERCIAL AND NON-COMMERCIAL USE.
    Downloads: 1 This Week
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  • 24
    CPlusPlusTranslator

    CPlusPlusTranslator

    A C++ library for programmers transitioning from "Game Maker Language"

    CPlusPlusTranslator is a C++ game development library for programers currently using or familiar with "GameMaker" formerly "Game Maker". This library allows for an easy transition from GML ("Game Maker Language") to C++ game development. The CPlusPlusTranslator library provides syntax and functions similar to GML within C++.
    Downloads: 0 This Week
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  • 25

    Le Tour du Sjap

    My first Visual Basic Game, based on the Tour de France

    ...I used VB.net to create a small turn-based board game, very loosely based on the Tour de France. The game is in English, but please excuse me for any grammar mistakes, since it is not my native language. All source files are available, so it should be easy to edit the game using MS Visual Basic 2010 Express. Although i am not planning any further development, i hope i can help other starting programmers with my source code. Of course any feedback is appreciated. If someone is actually interested in developing the game further, i would really love to help or cooperate. ...
    Downloads: 0 This Week
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