Showing 11 open source projects for "arm cross gcc"

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  • 1
    Hello Minecraft! Launcher

    Hello Minecraft! Launcher

    A Minecraft Launcher which is multi-functional, cross-platform

    HMCL is a cross-platform Minecraft launcher that supports Mod Management, Game Customizing, ModLoader Installing (Forge, NeoForge, Fabric, Quilt, LiteLoader, and OptiFine), Modpack Creating, UI Customization, and more. HMCL has amazing cross-platform capabilities. It can not only run on different operating systems such as Windows, Linux, and macOS, but also supports multiple CPU architectures such as x86, ARM, MIPS, and LoongArch. You can easily play Minecraft on different platforms through...
    Downloads: 51 This Week
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  • 2
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included. A linux/gcc makefile is also included, but is more experimental. See README.linux for more details. The project...
    Downloads: 1 This Week
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  • 3
    libctru

    libctru

    Homebrew development library for Nintendo 3DS/Horizon OS user mode

    ... by devkitPro) is the officially supported ARM cross-compiling toolchain, which provides the framework necessary to supply a usable POSIX-like environment, with working C and C++ standard libraries; as well as the tools required to compile homebrew in the 3DSX format, and assemble GPU shaders. The use of other ARM toolchains is severely discouraged.
    Downloads: 0 This Week
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  • 4
    Denise

    Denise

    C64/Amiga emulator with shader and runAhead

    Denise is a cycle accurate and platform independant C64 / Amiga emulator. My motivation for this project is understanding how it works and write clean and easy readable code. Denise emulates an C64, Amiga 500 and Amiga 1000. RetroArch SLANG shaders are supported by Denise. Features already known from the C64 emulation, such as runAhead, savestates, drive sounds, PAL encoding, dynamic rate control, G-Sync/FreeSync, Warp, just in time polling are also available for the Amiga. Denise...
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    Downloads: 346 This Week
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  • 5
    Dead Deer 3.14.6.2024

    Dead Deer 3.14.6.2024

    3D modeler, 3D game maker, 3D demo maker

    3D modeler, 3D game maker, 3D demo maker. to model and create games, demos. Scripting language allows you to code interactions in pseudo-C with the animation and synthesize your own rendering with own-made shaders. Import FBX, BLEND, GLTF, OBJ, 3DS, DAE, X, XML, STL, PCB, ASC, PLY, GSPLATS. Cross-platform project WINDOWS 32/64 /MACOSX 10.6/ 10.8+/APPLSilicon /LINUX/iOS/ANDROID/WINDOWS PHONE/GOOGLE VR/OPEN VR/OCULUS VR/WEBASM/UWP8/10/OPENXR, PIs (ARM32/64), RISCV Players and Editors...
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    Downloads: 7 This Week
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  • 6
    G3N

    G3N

    Go 3D Game Engine

    G3N (pronounced "gen") is an OpenGL 3D Game Engine written in Go. It can be used to write cross-platform Go applications that show rich and dynamic 3D representations - not just games. A basic integrated GUI framework is provided, and 3D spatial audio is supported through OpenAL. Go 1.8+ is required. The engine also requires the system to have an OpenGL driver and a GCC-compatible C compiler. On Unix-based systems, the engine depends on some C libraries that can be installed using...
    Downloads: 0 This Week
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  • 7
    KlayGE

    KlayGE

    KlayGE is a cross-platform open source game engine

    KlayGE is a cross-platform open source game engine with plugin-based architecture. It's started since 2003. The explicit goal of KlayGE is: to arm your engine with cutting-edge technology. It provides a framework to make game development, testing, porting as simple as possible. Before compiling KlayGE, Python 3.x+ and CMake 3.13+ must be installed first. Then you can run Build.py to build the whole code base. For details, please see Installation. KlayGE can be developed on many platforms...
    Downloads: 0 This Week
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  • 8
    nCine

    nCine

    A cross-platform 2D game engine

    nCine is a cross-platform 2D game engine that runs on PC (Linux, Windows, macOS), Android, Raspberry Pi, and the web (Emscripten). The project has been in active development since June 2011. Source code is released under the MIT license and is available on GitHub. Visit the donate page to discover different ways to support and sponsor the project. Join the Discord server and meet the community of developers, users and players. Indent with tabs (4 spaces) but use spaces for continuation line...
    Downloads: 0 This Week
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  • 9
    Intrinsic

    Intrinsic

    Intrinsic is a Vulkan based cross-platform game and rendering engine

    Intrinsic is a Vulkan-based cross-platform game and rendering engine. The project is currently in an early stage of development. I'm working on this project in my sparetime and thus the development activity might vary from time to time. This project is not abandoned and I'm certainly planning to continue working on it in the future. The Intrinsic repository is hosted on GitHub. Contributions and general support are welcome at any time.
    Downloads: 0 This Week
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  • 10
    licut is a lightweight suite of software tools for sending Inkscape SVG files to a Cricut cutting device. Currently tested with Cricut Cake running firmware v2.35, running on Ubuntu 9.04 and cross-compiled for arm-linux on Chumby
    Downloads: 2 This Week
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  • 11
    Hot Damn Brotha': Cross compatible Topographical space shooter programmed in SDL using Win32 and Linux-GCC libraries.
    Downloads: 0 This Week
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