Showing 77 open source projects for "ansi c interpreter"

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  • 1
    EasyRPG Player

    EasyRPG Player

    RPG Maker 2000/2003 and EasyRPG games interpreter

    EasyRPG Player is a game interpreter to play RPG Maker 2000, 2003, and EasyRPG games. It uses the LCF parser library (liblcf) to read RPG Maker game data. EasyRPG Player is a program that allows to play games created with RPG Maker 2000 and 2003. It aims to be a free (as in freedom) cross-platform RPG Maker 2000/2003 interpreter. The main goal is to play all games created with them as the original game interpreter (RPG_RT) does. This project is being developed. FreeType2 for external font...
    Downloads: 5 This Week
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  • 2
    SadConsole

    SadConsole

    A .NET ascii/ansi console engine written in C# for MonoGame and XNA

    SadConsole is a generic library that emulates old-school console game systems. It provides command prompt-style graphics where one or more tile textures are used to represent an ASCII character set. Console's are made up of a grid of cells, each of which can have its own foreground, background, glyph, and special effect applied to it. While SadConsole is a generic library that doesn't provide any rendering capabilities, "host" libraries are provided that add renderers to SadConsole. The two...
    Downloads: 1 This Week
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  • 3
    INSTEAD

    INSTEAD

    INSTEAD - Simple Text Adventure Interpreter.

    INSTEAD was designed to interpret the games that are the mix of visual novels, text quests and classical 90'ss quests.
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    Downloads: 18 This Week
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  • 4
    Delphi : VRCalc++ and more Binary Exec

    Delphi : VRCalc++ and more Binary Exec

    Delphi Java - VRCalc++ OOSL (Script) and + (Binary Exec Distro)

    ... : Astrology Program - VR Free Chess 2D : Chess Game Program - VR Mosaic : Puzzle Resolver Program (VCL, FMX) - VR Blocks game - VRGraphStage - VR TTT OX game - Embarcadero Binary Runtime Libraries - VR Binary Runtime Libraries for Delphi & C++Builder - Visual Styles Java Applications - Analog Clock - VR Hanoi Towers - VR Rects World Sample - VR Free Chess 2D - VR Mosaic with auto resolver - Action/Entity Model Test includes installation instructions adrixnt@hotmail.it
    Downloads: 24 This Week
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  • 5
    Simple Sokoban

    Simple Sokoban

    a (simple) Sokoban game

    Simple Sokoban is a (simple) Sokoban game aimed at playability and portability across systems. It is written in ANSI C89, using SDL for user interactions. I developed it natively under x86_64 Linux, but it should compile just fine on virtually anything that has a C compiler and the SDL library.
    Downloads: 5 This Week
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  • 6

    KildClient

    KildClient is a powerful MUD client with a built-in Perl interpreter

    KildClient is a mud client using the GTK toolkit. Its main feature is the support of Perl scripting. Other standard features of mud clients (triggers, gags, macros, etc.) are also supported.
    Downloads: 3 This Week
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  • 7

    Computerman

    computerman is multiway user tools

    Default : Command Line Interpreter using "sh -c "COMMAND"" (see aish project) - F1 MIDI sequencer - F4 Ada Projects Manager - F5 : Money Box - F6 : Activity - F9 : Stocks
    Downloads: 0 This Week
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  • 8
    QTads

    QTads

    A cross-platform, multimedia interpreter for TADS adventure games.

    QTads is a cross-platform, multimedia interpreter for TADS games. It is fully compatible with HTML TADS (aka "Multimedia TADS.") Both TADS versions in use today (v2 and v3) are supported. It runs on Linux, macOS and Microsoft Windows. TADS stands for "Text Adventure Development System" and comes with its own programming language and virtual machine (the TADS VM.) QTads uses the reference implementations of the T2 and T3 VMs written by Michael J. Roberts.
    Downloads: 0 This Week
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  • 9
    Cipol8

    Cipol8

    A Windows Console Based CHIP-8 Interpreter

    An hacky CHIP-8 interpreted coded in c#, with no dependencies other that the windows console. The goal was to understand how a bytecode interpreter works, not a perfect CHIP-8 emulation.
    Downloads: 0 This Week
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  • 10
    Commander Genius

    Commander Genius

    Commander Keen Interpreter

    This is a fork of CloneKeen. It fully interprets the classic dos games Commander Keen 1-6 including some fanmade mods and adds some nice twists like smoother gameplay, some special graphical effects and also music, which was missing in the first trilogy. Use our High Quality Pack and enjoy the Commander Keen series in a new way.
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    Downloads: 106 This Week
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  • 11
    Mire Engine

    Mire Engine

    2D Game Engine

    A Cross Platform 2d Rpg Game Engine for mobile and Console.
    Downloads: 1 This Week
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  • 12
    Qodem Terminal Emulator
    Qodem is a a terminal emulator that resembles the BBS-era Qmodem. Includes phonebook, scrollback, capture, X/Y/Zmodem, Kermit, ANSI (+ music) / Avatar / VT102 / Linux emulation, Unicode, and keyboard macros. Connects over serial, ssh, telnet, rlogin.
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    Downloads: 16 This Week
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  • 13
    VAX Universe

    VAX Universe

    Old-School Console Game

    Universe is an old VAX console game, rescued from DECUS archives from the 1980's, converted to C and able to be run under Linux. It is vaguely similar to the old STTR1 and TREK73 games of that era.
    Downloads: 0 This Week
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  • 14
    Amberworld is (going to be) an interpreter for the Amiga classic Ambermoon (by Thalion) and games with a similar engine (Dragonflight, Amberstar, Albion). This project needs support, looking for an 680x0 assembler geek.
    Downloads: 0 This Week
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  • 15
    KAREL 3D C++  ( Karel the Robot in 3D )

    KAREL 3D C++ ( Karel the Robot in 3D )

    Karel - 3D language interpreter

    version 5 in C++ WinAPI, for compiler MinGWx64 is manually rewrited from JavaScript no GL version in Notepad++ ( https://sourceforge.net/projects/karel-3d/ ). ZIP include source code and just one EXE file without install to direct Run KAREL-3D ( tested on Win10 x64 and Win7 x64 without MinGW compiller [ not need .dll ] ) Objects: brick, wall, mark, bridge. In Karel, currently can not be use Load or Save ( use Ctrl+C, Ctrl+V between the editor and Notepad ) Tip for Karel: Type...
    Downloads: 0 This Week
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  • 16
    ScummVM

    ScummVM

    A cross-platform interpreter for many point-and-click adventure games

    ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's...
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    Downloads: 303 This Week
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  • 17
    GGMud

    GGMud

    GGMud is a cross platform modern MUD client.

    GGMud is an opensource multiplatform GRAPHICAL mud client. It uses the GTK toolkit for the GUI (quite similar to the ZMud one) and is compatible with tintin++ configuration files.
    Downloads: 2 This Week
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  • 18
    Project Angela is a family of ruleset modeling language (RML) interpreter components written in python. It is intended to easily enable RML support for a variety of different simulation engines, game engines and MMO frameworks.
    Downloads: 0 This Week
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  • 19

    yalotto

    Basic interpreter with primitives to play lotto games

    Yalotto is yabasic interpreter with specific extensions that allow to easily write basic programs to manipulate the combinations of these games. It can help in building covering set, generating openwheel or sorting existing wheel. It support that each combination of the game have differents weights and compute the coverings according these weights. It can support up to pick 10 games with a number of balls in the game over 70 in many cases.
    Downloads: 0 This Week
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  • 20
    ResidualVM

    ResidualVM

    A cross-platform, 3D interpreter to play LucasArts' Lua-based games

    ResidualVM is a cross-platform 3D game interpreter which allows you to play LucasArts' Lua-based 3D adventures: Grim Fandango and Escape from Monkey Island, provided you already have their data files. ResidualVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
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    Downloads: 29 This Week
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  • 21
    ZLR is a Z-Machine interpreter designed to run modern interactive fiction games.
    Downloads: 0 This Week
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  • 22
    wxMUD is a MUD client written with the wxWidgets GUI library to support many platforms (win32, POSIX, etc) with native speed. Currently it supports ANSI colors, multiple connections, MCCP, MSP, full MXP specification, advanced pattern matching and more.
    Downloads: 0 This Week
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  • 23

    Sparklet

    Multiplayer game

    Sparklet is a networked multiplayer 2D space shooting game where the player pilots a space ship and fights other players. Different maps, space ships and game modes are available. It is written in pure ansi c++ and runs well on linux and Windows.
    Downloads: 0 This Week
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  • 24
    AnsiGL

    AnsiGL

    A modern "graphics" API for text-based applications

    Sourceforge is no longer being updated! Check out our new home instead: http://github.com/nicrohobak/AnsiGL ---------------------------------------- AnsiGL is a C++ console text "graphics" API using simply ASCII characters and ANSI escape sequences, and all without the use of any video hardware. It strives to be a simple-to-use text-graphical toolkit have with an intuitive interface for developers, while maintaining a sufficiently high degree of flexibility. Many comparable APIs...
    Downloads: 0 This Week
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  • 25
    yacen

    yacen

    Yet Another Chess ENgine

    IMPORTANT: I renamed the project to cengix (chess engine no. x). See http://code.google.com/p/cengix. IMPORTANT: yacen is not in any way related to the YACE chess engine. The similar name was a mistake. To avoid confusion, I will rename my project soon and provide a link to the new site then. yacen is a simple chess engine with main focus on understandability of code and mechanisms rather than on pure performance. It is completely written in ANSI-C using nothing more than the standard...
    Downloads: 0 This Week
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