Showing 31 open source projects for "{ compression"

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  • 1
    Animation Compression Library

    Animation Compression Library

    Animation Compression Library

    Animation compression is a fundamental aspect of modern video game engines. Not only is it important to keep the memory footprint down but it is also critical to keep the animation clip sampling performance fast. The more memory an animation clip consumes, the slower it will be to sample it and extract a character pose at runtime. For these reasons, any game that attempts to push the boundaries of what the hardware can achieve will at some point need to implement some form of animation...
    Downloads: 0 This Week
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  • 2
    SysDVR

    SysDVR

    Stream switch games to your PC via USB or network

    This is a sysmodule that allows capturing the running game output to a pc via USB or network connection. Stream and switch games to your PC via USB or network. Cross-platform, can stream to Windows, Mac and Linux. Stream via USB or Wifi. Video quality is fixed to 720p @ 30fps with h264 compression, this is a hardware limit. Audio quality is fixed to 16bit PCM @ 48kHz stereo. Not compressed. Very low latency with an optimal setup, most games are playable.
    Downloads: 114 This Week
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  • 3
    PlayCanvas WebGL Game Engine

    PlayCanvas WebGL Game Engine

    Fast and lightweight JavaScript game engine built on WebGL and glTF

    PlayCanvas is an open-source game engine. It uses HTML5 and WebGL to run games and other interactive 3D content in any mobile or desktop browser. PlayCanvas is used by leading companies in video games, advertising and visualization such as Animech, Arm, BMW, Disney, Facebook, Famobi, Funday Factory, IGT, King, Miniclip, Leapfrog, Mojiworks, Mozilla, Nickelodeon, Nordeus, NOWWA, PikPok, PlaySide Studios, Polaris, Product Madness, Samsung, Snap, Spry Fox, Zeptolab, Zynga. The PlayCanvas Engine...
    Downloads: 7 This Week
    Last Update:
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  • 4
    OpenTTD

    OpenTTD

    Open source simulation game based on Transport Tycoon Deluxe

    OpenTTD is an open source transport simulation game based on the popular game Transport Tycoon Deluxe by Chris Sawyer, with several additions. OpenTTD is as close to the original as you can get, but has been extended with plenty of great features. These include bigger maps (up to 64 times bigger than the original), stable multiplayer mode that allows for up to 255 players in 15 companies, in-game downloading of heightmaps, AIs, scenarios, and so much more. With its many additions and...
    Downloads: 7 This Week
    Last Update:
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  • 5
    CoffeeMud

    CoffeeMud

    Full featured MUD server with all the trimmings.

    CoffeeMud is a text-based virtual reality game engine (a MUD). It is a mature, full-featured Java codebase. It includes web (HTTP) and email (SMTP) servers, chat (IMC2 and I3) and web clients, and supports ANSI, MXP, and MSP.
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    Downloads: 5 This Week
    Last Update:
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  • 6
    Qvid

    Qvid

    Stream low latency video from your desktop or webcam over TCP/IP

    Qvid is a demo video streaming application for Windows (MacOs support limited and currently broken), written in Python. It allows you to capture screenshots of your desktop, webcam, and selected windows programs. The captured images are compressed and sent as a continuous stream over a TCP connection to a single machine. Developed alongside https://sourceforge.net/projects/netjoy/ to allow for off-site, single and multiplayer, game play over an internet connection.
    Downloads: 1 This Week
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  • 7
    Project 4: Fairy forest

    Project 4: Fairy forest

    Our fourth homebrew game project.

    This was our fourth homebrew game project. This project was written for the Sega Master System and was a more playable game than previous efforts. That said, the game is small; not a lot of data was packed into the cartridge ROM because we hadn't perfected data compression at the time. Still, a strong milestone in the progression of our homebrew development skill set.
    Downloads: 0 This Week
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  • 8
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
    Last Update:
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  • 9
    bnsdat

    bnsdat

    Extraction and Compression Tool for Blade & Soul

    Can extract, convert, compress and translate the content of the 'xml.dat' archive
    Downloads: 0 This Week
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  • 10

    Paper Engine 2

    Multi-threaded 2D Renderer licensed under the Mozilla Public License

    Hyper fast multi-threaded cross platform 2D renderer with optimized loading via file cache, basic GUI elements, and beginnings of an editor.
    Downloads: 0 This Week
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  • 11
    Mass-Spring System Simulation

    Mass-Spring System Simulation

    The program simulates simple harmonic motion using a spring and block.

    The program simulates simple harmonic motion using a spring-mass system. The mass of the block, the spring constant, and the position to which the spring is stretched can all be adjusted (decimal values can be used). When the simulation begins the block oscillates in accordance with these given values and with the given scale. The scale can be adjusted. NOTE: For Windows 8 users, Windows SmartScreen may stop you from opening this program but I promise this is not a malicious file. When...
    Downloads: 0 This Week
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  • 12
    LoLBestPingEUNE

    LoLBestPingEUNE

    Windows Tool to check your ping before a game for League of Legends.

    Windows Tool to check your ping before a game for League of Legends and not only.
    Downloads: 0 This Week
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  • 13

    CompactStuff

    Minecraft mod to compact stuff like coal and cobble. Also, tools!

    Allows for compression of seeds, saplings, cobblestone, dirt, sand, gravel... see the wiki for full details. Machines to ease compaction and storage, tools to ease obtaining of materials, and armor to protect you while you get your materials.
    Downloads: 0 This Week
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  • 14

    .Net FastDL Server

    A FastDL Server for Counter Strike in C#

    A very simple but effective FastDL Server for Counter Strike that allows your game server clients to download your server content from a HTTP service.
    Downloads: 5 This Week
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  • 15
    gl_Paint

    gl_Paint

    A (very) shitty OpenGL remake of MS-Paint

    I love OpenGL. I also love raw binary data. Ya know what you can do with those two? Create pictures! So, this program just edits some raw binary data for an image, assigns it to an OpenGL texture (what you see when editing), and allows you to edit and save that picture. Wheee.
    Downloads: 1 This Week
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  • 16
    ThunderGraft is an MPQDraft plugin that allows Diablo, Diablo II, Starcraft, and Warcraft II Battle.net Edition to use newer, superior audio compression formats including MP3, Ogg Vorbis, and FLAC, in addition to the existing ADPCM WAV compression.
    Downloads: 0 This Week
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  • 17
    These are various library's which are apart of Need For Speed World such as the compression library, image loading, font library and etc.
    Downloads: 0 This Week
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  • 18
    Sweaty7Z
    WARNING: Project cancelled. No another version are coming in future. Sweaty7Z - Dynamic-Link Library written on Visual C#, allows .Net applications to work with zip archives. It's supports many archive types and based on 7-Zip open-source project.
    Downloads: 0 This Week
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  • 19
    A simple software to extract any valid DBPF file, normally they have package extension. This software extracts DBPF files from any The Sims 2, The Sims Stories, The Sims 3 and Spore using command line and has XML support for other softwares.
    Downloads: 0 This Week
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  • 20
    STONE Layer is a set of encoding and compression routines that enables communication with Skulltag Online and other Online Networks. STONE Layer is currently implemented in C++, and soon will provide Java and Perl implementations.
    Downloads: 0 This Week
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  • 21
    DyConnect is a cross-platform networking library for C++. Features include: synchronized variables for rapid development of networked games, multi-threaded TCP/IP, low-level UDP sockets, support for IPv4 and IPv6, and data compression.
    Downloads: 0 This Week
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  • 22
    The development of an open source Prince Of Persia Level editor for PC, a new game engine and complementary tools.
    Downloads: 0 This Week
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  • 23
    A network framework for server-client based games. The datatypes transmitted are gamedependent, and can have plugins assosiated with them for compression, interpolation, extrapolation, etc.
    Downloads: 0 This Week
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  • 24
    Biounzip is a program which is capable of decompressing the BioZip (.bzf) format. This format is used on the Neverwinter Nights (original client) disk 2.
    Downloads: 0 This Week
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  • 25
    PhpCsAdmin is a web frontend for managing HLDS demos and keeping a trackback of them. It provides the following features : sorting, archiving, compression and match management.
    Downloads: 0 This Week
    Last Update:
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