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A 3D engine being designed in parallel with a FP vehicle combat game. This open source project includes the core engine, level preprocessor, and other utilities needed to complete the game. The game specific source will be released at a later time.
Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
This project is rather dead. It might be of interest to people learning the Allegro library, but not to games players. The engine works, but there is no enemy AI or multiplayer, so there are no opponents to fight against.
Have You ever played ROBBO or LASERMANIA on ATARI 65XE ? No? Have You ever played SOKOBAN or similar 2d logic game ? Yes? So.. the Toxic Project to create a 2d logic game engine and game on it. Main goal of the game is to think and think and think:)
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A Project to use the Doom Source to redo the game engine and add new features like OpenGL...TCP/IP networking...Wider support for sound...The engine will basically be rewritten.
Akoya is a perl mud server. The initial design is for a well rounded set of base classes with any game mechanics abstracted out to allow many different game engines atop the base class set. It will ship with a game engine.
The chaosengine is a generic game library, with a heavy emphasis on modularity, flexibility, OS independence, and OO design.The final product should include an extensive selection of modules not limited to, but including a strong graphics and audio engine
Bluff is a multiplayer dice game, based on skill, luck, and on being unpredictable.
Two frontends (terminal window and network) are already available for the game engine; "nicer" frontends and better AI will be added in the future.
Imagine the world of Wolfenstein 3D, one of the most groundbreaking FPS games of all time, modernized, in its own, new engine, running under OpenGL. Welcome to Orpheon.
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Word Dig is (or will be) a perl implementation of a word playing game. It will be implemented as a perl module, and released with
various interfaces using the module for the game engine.
Amoeba RPG engine is an rpg engine in the style of early Final Fantasy games. It will be implemented in Mozilla (xul,js) and
based upon a game xml language.
This is a 2D DirectX game engine that is being developed for learning purposes. The end product will be a robust 2D engine that can be used for a variety of games.
The OpenGL TA project is aimed at taking the greatest RTS game of all time, Total Annihilation and converting it into true 3D and open source. It uses all of TA's media, but is a truely 3D engine, complete with movable cameras!
Open source libraries, executables, and tools relevant to the Unreal Tournament engine. This project will focus on improving the quality of the UT Linux port through open development as well as creating a community of open UT engine developers.
LxDoom is a version of the classic fps game Doom by id Software.
Specifically, it's an engine for playing Doom levels, based on the source
code released by id Software. It aims to be free, reliable, portable, and
support a wide range of levels.
wMudServer is a Multi-User Dimension running under Windows 95/NT. The goal in this project is to create a dynamic object engine to be used by inbound TCP connections.
A group of chess related programs. At the moment the following are planned: a chess board manipulator, a correspondence chess manager, a PGN to HTML converter and perhaps an ICS client. No plans for a chess *engine* - Crafty is already good enough.