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OpenSONAR is designed to facilitate submarine combat simulations, particularly in the form of geoplots. The intent is to provide instructors with the ability to simultaneously manage many contacts with accuracy and reliability in "real time".
A Checkers game implementation in Java that is optimized for AI's. It includes a basic GUI and a trainer for learning AI's. This started as a Checkers program for a Checkers AI contest in the Stanford EPGY 2008 summer AI course.
This project is a game based on the universes of Magic the gathrering and Yu-Gi-Oh.
You are a warlock that can summons monsters with the help of your invocation dices.
In first place, the project will be writtent in Java.
This is a java swing based application allowing users to connect to a server and host their own fantasy drafts. Sports include NFL, NBA, NHL, MLB, NASCAR, and PGA.
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A simple software to extract any valid DBPF file, normally they have package extension.
This software extracts DBPF files from any The Sims 2, The Sims Stories, The Sims 3 and Spore using command line and has XML support for other softwares.
It consists of a farmer, sheeps and wolves.
Wolves [controled by the game] eat sheeps.
Sheeps [controled by the game] jump outside the farm.
Farmer [controled by user] uses guns to kill wolves and can rescue sheeps lost outside the farm.
A continuously-evolving population/intelligent AI/environment/evolution simulator. Players manipulate a given world in which creatures with varying characteristics attempt to survive by eating, avoiding harm, and reproducing.
Global Wars is a turnbased game in which two players are located on different locations on a planet (often on the opposite sides). The players then in turn get to fire a rocket on the other player.
Is a Minesweeper clone written in Java. It was done because I was bored xD. I'm still working on it... and I'm thinking about making it Online soon. :-)
XAGE, the eXtensible Adventure Game Engine, is intended to be an engine capable of creating and running Sierra-like adventure games. Furthermore, it is the intention to make the engine extensible so that more complex game types can be created as well.