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!!!NOTE: THIS PROJECT HAS MOVED TO GITHUB!!! RingMUD is an extensible MUD (multi-user dungeon) engine and utility set that draws inspiration from popular tabletop RPG systems and adds a dash or two of its own flavor.
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Trata-se de um trabalho de conclusão do curso em Ciências da Computação. Um simulador ecológico baseado na dinâmica de indivíduos presas e predadores na natureza, utilizando uma solução híbrida entre algoritmos genéticos e autômatos celulares.
Common utilities, real-world encapsulations and constants for Go game library and server called Gobaduchi. gobaduchicommon is used by other side-projects like SGFUtils as well (see http://sgfutils.sourceforge.net/).
ChatteRoll is a framework for playing tabletop games over the internet. It's based on interconnected modules to allow users to create and share game components quickly and easily..
Java based "table-top" card game interface, using Java's FX platform. Allows for multiplayer interaction, modular rules and card graphics, simple chatting, and other difficult items. Will need testing on all available systems.
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A game engine for display of point-and-click games (images and click areas) and an easy-to-use format for developers of these games (i.e. just add images and click areas).
JImola is a editor for racing sims developed under the ISI engine (GTR, GTL, rF, ...). It allows the user to change the AIW file (AI control, cutting, track borders, grid and pits info) in 3D without the hassle of editing a big text file.
EasyeMud provides a server, graphical client and a set of tools for creating and administering graphical online multi user dungeon (MUD) type games. Game content and logic are written in scripts similar to the Basic programming language.
SimpleShogi is a Java implementation of the game Shogi (japanese chess) it supports hot seat and multiplayer via network (UDP). SimpleShogi offers intuitive symbols for beginners but does not implement an AI-player.
A system that continually explores the Mandalbrot set to provide patterns for a screen saver. The system uses a hexagonal coordinate system for interesting properties and challenge.
Assists the design and editing of 'celtic' style braids. Braid fragments are designed algorithmically , or by hand using Bezier curved ribbons of specified width and easily assembled into patterns. Try it at http://braids.sourceforge.net.
A light weight Minecraft server being developed for C++.
Goal is multi-level support and to implement a networking server
in Java for cross server connection.