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AutoClick program made in pure Java. For clicking automatically into regular grid-based tiles (Orthogonal, isometric or others). Configurable: delay, horizontal/vertical offset, countdown, etc... Two Modes: simple(rectangular map) or advance.
JGameLibrary is LGPL library in Java for games or any other desktop applications. It (will) include preferences editor, I18N, other common routines for applications, physics and graphics engine.
The foundation of this project is the dicepanel, a dice roller. A couple of classic dicegames will be included too, such as Yatzee. This project is using the Almond framework and it is runnable with Java Web Start.
Bloody Mess mobile is a top-down shooter game for mobile phones with J2ME MIDP 2.0 profile & bluetooth support. It is based on famous PC game Crimsonland & allows you to fight hordes of monsters on you mobile phone!
GaugeBook displays Gauges of your FSX (with SP2 or Acceleration) and gives you control over a lot of Settings. Change Frequencies, QNH, etc with a few mouse clicks. It's still beta but the new G1000 is a blast. Runs smooth on any notebook.
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Create Bezier curves for other applications wich need to move some objects via custom smooth trajectory. Just click several times to add points and drag them to adjust curve's trajectory. Some other utilities are available.
Fighting game engine, similar to Mugen in many aspects, but made from beginning to be more powerfull, modern and flexiby. Easier to customize, maintain and extend.
Extirpation is a small Python (http://www.python.org) game in early development that uses the wxPython (http://www.wxpython.org/) library. It is a turn based strategy game with robots and very basic graphics. Check the SVN for the best version.
Codebreaker is a small game that runs in your browser (so you don't need to install it). The aim is to find the right code (3 digits). But the panel only tells you how many digits are right, not which ones. You can play the game on our webpage.
Crypt Escape is a game in which the aim is to escape (through an exit on the perimeter) from a tomb which contains a mummy. Unfortunately, the mummy can move two steps to your one. Luckily, there are walls in the crypt with which to trap the mummy.
This project simulates some of the simpler Braitenberg vehicles. These vehicles demonstrate that simple constructions can lead to complex behavior. It also allows vehicle attributes to be configured.
This is a small game five in a row, that is designed just for learning purpose.
I'm very glad of you to download and learn the project, and give suggestion and help to improve this project.
The project is developed with Android 1.5 SDK.