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No Gravity is a fantastic and futuristic universe made of five intergalactic worlds. An arcade type game with great playability, where it is easy to plunge into space battles against spacefighters, space stations and more !
AlienHunting is a basic space arcade game in which player controls a super craft which hunts alien crafts using various weapons. Game is played againist AI. Please send me your comments: darkstar7619@hotmail.com
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pyReCADE (pronounced "pie arcade") is a Python based MAME front-end designed for use on an arcade cabinet using minimal controls (joystick and buttons).
Tux Climber is inspired on Icy Tower. It's a platform climbing, very dynamic and good looking 3D arcade game. Mainly focused on gameplay. Your goal is to climb as many floors as you can without falling, or just make some cool combos. Uses OpenGL, SDL an
phpMyDesktop|arcade is a mix between a message board, the game of life and card/board games. It realises a new way of communication on the web on a two dimensional board where each post functions as kind of a point generating lifeform.
Spinvaders is an arcade game based on the classic Space Invaders game. You control a gun turret at the bottom of the screen, and must fight off wave after wave of alien invaders.
Tux Learn Notes is the open source voice controled educational arcade game. You will control tux with your musical instrument/ voice via the computer sound card or by midi and makes points when you hit the correct pitch.
a.m.c. is a project aimed to produce arcade games in functional languages, mainly Ocaml, and to test functional languages possibilities in game programming and in general
Jump n' RotN is 2D arcade, physics-based game which is very hard to categorize in 254 letters :-) Description is available on its homepage. Jump n' RotN uses: SDL, OpenGL, FMOD, SDL_Image, SDL_TTF, SDL_Config and TinyXML libraries.
This is arcade game, written in ANSI C, using SDL library and running under both: linux and windows (but should also run under another systems).
As in that games, you're a `hero' and must save the world, or something like ;)
You have also map editor.
The Tears of Thaliss is a arcade-style space shooter written with C++ and Crystal Space. Will support network play and user-customizable ships with numerous upgrades!
Airstrike is arcade game written in Java. The goal of the game is to fly over a terrain covered by enemies (rockets, missiles, planes, ...). Sounds are supported. Also editor where new levels can be created is included.
PacDasher is a Pac-Man clone which shows that Java is now a good choice
for creating arcade-style games by exploiting new capabilities such as hardware graphics acceleration. Best with J2SE 5.0. See also
http://www.oranda.com/java/pacdasher
This is a shooter game like Einhänder. Players can select a variety of ships and weapons and play an arcade mode or story mode. Multi-player is also possible.