BigQuery is a serverless and cost-effective enterprise data warehouse that works across clouds and scales with your data.
BigQuery Studio provides a single, unified interface for all data practitioners of various coding skills to simplify analytics workflows from data ingestion and preparation to data exploration and visualization to ML model creation and use. It also allows you to use simple SQL to access Vertex AI foundational models directly inside BigQuery for text processing tasks, such as sentiment analysis, entity extraction, and many more without having to deal with specialized models.
Your service operation isn’t one-size-fits all, so your IT service management solution shouldn’t be either
The Vivantio Platform allows you to focus on the IT service management tools that make sense for your organization’s unique service model: from incident, problem and change requests, to service requests, client knowledge and asset management
Java based Multiaccess Device Independent (Mobile, Internet and Broadband) Portal Platform including Applications such as Mail, Calender, Contacts, News, Chat, Ringtones, Icons, SMS applications. All the software are WAP,GSM,PCS,GRPS and 3G Compatible.
Torn Realm is a strategic play-by-e-mail game. I have recently decided not to make this an Open Source project. It will still be released, but without the Source, you can get FRG's source if interested.
-New name is LinGStation (Xproject 0.2)
Open MultiMedia Console it's a software and specification for build :
a console for play at a Video Games, for see a Film, for heard a Music, for surf on the web and send/receive a mail.
War in Flogsta is going to be a turnbased tactical game where the player controls ceveral groups of soldiers as well as tanks.
The game will use a 2d map and be made for two players over an ip network, hot seat or play-by-mail.
A single integrated payables solution that takes manual payment processes out of the equation, helping reduce risk and cutting costs for your business
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create and use an play by mail and play by email core game with delphi. Using microsoft platform, com technologies and xml also.
The goal is to provide a core game server which resolve games turns
while players can play by mail, email, on line (http), o
The Game Engine will be a library and program for computerizing games, especially board wargames. The final implementation will be able to support many common gaming mechanism "out of the box", plus will have hooks for user created extensions including AI
Galaxy Master Official Viewer is a graphical front end for Galaxy Master, a running science fiction play by mail game. Galaxy Master Official Viewer will be written in Java under GNU General Public License (GPL).
This program is used on a mud game to monitor the game, it can get money from players, not real money, mud money mud mail players and can also remove players from the game if they are not behaving.
Warboid World is a turn-based, multi-player, play by e-mail/web strategy game. It is based upon the original Play By Mail game run by Peter Read of Dynamic Games. Players battle using various types of robots in a futuristic world.
Kosmos Online is a free, open-source, online RPG creation kit which, when complete, will allow you to make your own online RPGs like Ultima Online and Everquest, and to run them, given a Linux box with a cablemodem connection.
A remake of the Atari game "The Box" from 1991. The Box is a (closed) box with unknown structure inside. Using a second, open box the player has to construct a replica of the original box with the same behaviour on balls shot in from the side.
This is first game created by Shrey Goswami. This is a game for young gamers who like shooting and achieving goals. we will be releasing the full version soon as now, you can download beta preview and if you found any bug please mail us and give your suggestions.
A cross-platform emulators frontend with ROMs database support.
Start-Game T00L is a cross-platform emulator frontend and ROM manager coded in Python using a Pyglet-based interface.
It's still on a very early stage of development, and most of the features are not implemented yet.
The goal is to make a fully functional frontend which works straight out of the box, without the need to configure every single emulator (like you need to do in every other frontend today).
the game is about you going in a maze and your a box sorry i don't wanna make it another mesh but thats how i made the game so have fun and i hope you enjoy and also there is a multi player in the game there are 3 levels to it next version there will be
... to allow for interaction.
This approach gives rise to two mail goals within the project. Reusability: as modules have a plug-n-play character, databasing of modules allows for games to be constructed by combining modules rather than constructing new code. Simplicity: all modules share a common shape. Therefore, they allow for visual programming through a simple GUI (comparable to Java Beans).
The creation of good games relies on the easy of prototyping and creative exploration.