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The QuakeWorld development project. Not very active these days; still, the code base is robust and efficient, so it may be the right choice if you want to start a Quake project of your own.
Homepages for my projects: userinfo, pwmd, libpwmd, cboard, ncast, ezxradio and bubblegum. There are also code snippets, both VIM and EPIC scripts and more.
Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
Awesomeguy started as a homebrew game for the NDS game system. I am trying to port it to some other platforms. To use this download you must have NDS homebrew software and hardware... and a DS. Android phone sources can be found on Google Code.
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ika is a game engine designed to allow one to make a console style RPG with a minimum of code, while allowing one who is willing to code an impressive level of power over the look and feel of one's project, thanks to the embedded Python interpreter.
This project implements a simple 3D game/graphical engine based on OpenGL API. The code is partially based on OpenGL tutorials by NeHe and implements basic features like lighting, collisions, hit tracing and HUD.
ZASM is a 2 pass assembler for Zilog's 8-bit CPU Z80.
Supported platforms: Unix-style OS, e.g. MacOS X, Linux, BSD.
Special support for ZX Spectrum emulator file formats.
Binary or intel hex file output.
NWShader is a wrapper for the game Neverwinter Nights (by Bioware), to support enhanced OpenGL features, especially post-processing using nVidia's CG toolkit. NWShader supports fullscreen and material shaders in NWN.
The original computer video game, SpaceWar!, implemented on a DEC PDP-1 emulator. Written in C++ using wxWidgets, this program runs PDP-1 object code from the original 1962 game. Based upon the Java version that had been available from MIT
This project will be a Java Application for the Parallax Microntrollers, It will eventualy implement Code Snippets, and javadocs when completed. If you are experianced and interested in Java, please help this project.
pyKSoko is a clone from Sokoban, yes another one. It was intended as a clone of Ksokoban the old Sokoban clone from KDE 3.5.x but it evolved and has now many features who are not part of the original KDE Sokoban clone. Have fun & give feedback! :-D
Libre Card Game is a free, open source and liberally licensed strategic/trading/collectable card game. Included in the project is code to generate SVG and PNG card images from an XML description. Also includes over 250 cards for the Libre card system
iThink is an intelligent word game developed with python. iThink uses CLIPS (an expert system tool) for identifying the difficulty level of the question based on the gamer's performance. Play the game and share with us your valuable experience.
Diplomacy is a popular turn based strategy game in which you battle to control Europe; to win you must be diplomatic and strategic. webDiplomacy lets you play Diplomacy online. Official game server: http://webdiplomacy.net/
Windows MUD code that I just want to share. Works on Win7, Vista, and XP. Not complete only a meager beginning. Login with name/password, dynamic help system, some vt102 color, multithreaded socket host using tcp/ip, and some communication channels
This is for the development of the RSCD_v4 server daemon. The code is GPL licensed. This code was black box reverse engineered and does not contain any copyrighted intellectual property.
Java-based free software for learning audio and flashing-light Morse code. Features include very flexible audio system, drills based on live news feeds, and adaptive drilling strategies.
The Day 0 is (yet) minimal FPS, and will include networking feature and a RTS mode. We use the irrlicht demo as a basis for implementing some new features. So, don't be surprised if you doesn't see any graphical change in the release :-)
Software and hardware for a radio controlled 'laser' combat game. A microcontroller is connected to a radio receiver and can send IR signals to another player with the same setup. When a valid IR code is received initially the throttle will be cut.
Management of the FiberParty assistants. It controls who enters and who exit from the lan-party. It store the name, number, photo, and a bar-code of the user.
This is a project to develop the old DikuMUD/ROM2.4 to an updated code interfaced with the web using the PHP scripting language. This project has been put on the back burner due to llimitations of PHP and concept.