Generate interest, access liquidity without selling, and execute trades seamlessly. All in one platform.
Geographic restrictions, eligibility, and terms apply.
Get started with Nexo.
Try Google Cloud Risk-Free With $300 in Credit
No hidden charges. No surprise bills. Cancel anytime.
Use your credit across every product. Compute, storage, AI, analytics. When it runs out, 20+ products stay free. You only pay when you choose to.
Razor! GUI Extensions is a package of graphical tools for use with the Razor! Game Engine for PalmOS devices. It provides common interface elements to support abstraction of the PalmOS API through the Razor! framework.
Neophyte is a Winboard and UCI compatible chess engine designed to play with a human style. Strong play comes second to the goal of playing like a human.
GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
TriviaBot is a C# trivia engine designed to run in Shadows Direct Connect Hub. Comes with a question file with 20000+ questions which is easy to add/modify.
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
A distributed game, built on top of ParaEngine. Player may have its own game world hosted like a personal website on its PC or other web severs. ParaEngine is a simple yet comprehensive 2.5D computer game engine developed for this game.
This is a shooter game like Einhänder. Players can select a variety of ships and weapons and play an arcade mode or story mode. Multi-player is also possible.
Graphical Adventure Game Engine(GAGE) is a simple engine for creating 2D point-and-click graphical adventure games. The engine can also be used to create other genres of 2D games.
The NullRO Project is a MMORPG game, currently open for registration, and is running on a eAthena SQL engine. The server's engine (eAthena) is coded in C. Thanks for checking out our Project!
An open-source 2D gaming engine based on Allegro, designed to create free-roaming side scrolling 'platformers'. The entire engine will feature an object-oriented approach, have a simple scripting language, while minimizing resource usage.
Black Rain, a Java-based RPG using a hex-tiled game map, with many different items available in-game. Black Rain will use an unique object-modification and combination engine to allow objects in the game to be combined, changed, and upgraded.
KOF 91 is a 2D fighting game engine written in C with Allegro. It compile on Windows and Linux (maybe FReeBSD, Mac OS X).
User can configure the way the engine act easely.
Q3Fusion is a Quake3-clone engine, designed to be completely functional as the original one. Q3Fusion has Quake3 Virtual Machine (*.qvm) support and Quake3 network protocol 68 support.
A customizable and scalable file editor. It provides a parsing and tokenizing engine. User configurable and GUI customizable. Focused on editing text based configuration files for games, can be xml config files too.
Forevermore is planed as a graphical 3D MUD, using mysql, opengl and pike. Our aim is not cool graphics and sound, but nice Roleplay. The Game uses a simple 3D engine for the beginning. Basic ruleset is Ad&d 3rd edition, but modified for fair PvP.
Das Ziel dieses Projektes ist es, ein 3D-Rollenspiel zu entwickeln und Hobby-Entwicklern eine Möglichkeit zu geben, Arbeitsproben zu erstellen. Es ist zum Erfahrungsgewinn gedacht, nicht um eine Karriere zu starten. Project-Language: German.
VOpenCHR is an Open Source VERGE CHR Editor that aims to edit CHR (sprite) files for all VERGE versions. VERGE is a role playing game creation engine and can be found at www.verge-rpg.com