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SxDL is a powerful and very easy to use 2D / 3DGame Development Framework for Windows and DirectX. Comes with 32 games and demos: Bomber, Pacman, a space shooter and more. Want to learn game programming? SxDL is what you've been looking for!!
Engine for rapid game prototyping, helping developers to quickly test their ideas during early development cycles or visualize ideas for interested sites without huge effort for developing custom engine first.
UShock is an Unreal viewer or all Unreal game series levels - reading the binary Unreal package format (tested on Unreal1, UT99, WOT, Unreal2, UT2003/4). I wrote this program to understand whats going on inside Unreal engine technology.
Jotto is a word puzzle game, where each player tries to guess an opponent's secret word. You can play against the computer or against another player over the network.
MultiSmash is a cross-platform 3D multiplayer fighting game written C++, using the Crystal Space 3D engine. Gameplay is similar to the popular Nintendo(R) title Super Smash Bros. but with an original twist.
The Simulus Game Engine is a cross-platform, flexible, and easy-to-use game engine and development environment. Written in C++, supports multiple APIs, runs under Linux and Windows.
This was going to be a set of libraries, and a client for the Crossfire RPG game, written in python. The code is gone, lost in an ancient pile of backups.
libSpider is a library of useful c++ classes which can be used in making 3d games and applications with OpenGL and GLUT. It can be used as a game engine.
Two player game in a 3D ellipsoid playground. Players are cars with a magnetic director, able to attract or reject a ball in order to throw it through a goal placed in the center of the playing field. It sounds easy... but remember that reality is fuzzy!
Beta Decay is a 3d FPS/strategy game modeled after tower defense. Basically you build a number of towers/buildings to defend your building from the waves of oncoming enemies. It uses allegro and allegro GL and supports Windows and Linux. Written in C++.
Xaya is a Java-based editor and a game engine for pre-rendered 3D adventure games, featuring a GUI for creating virtual worlds populated with various kinds of gadgets and (audio and visual) effects. Arbitrary external renderers may be used.
Roc's purpose is to serve as a tool for those who know little about programming. It strives to create RPGs similar to those on your video game console. Roc is written in Python and wxPython. It will support all platforms compatible with wxPython.
Dark Blade: Throne of Vengeance is a 3d dungeon crawler/mud with AD&D elements. It is in the style of the old AD&D game for the NES and DOS, with a newer look. The game is currently under heavy development.
For years, players have enjoyed the charm and excitement of the realtime 3D rougelike game, Egoboo. Now, the Egoboo development community is starting a major upgrade in the engine, with a new world and lots of new engine features.