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d3tris is a clone of the classic tetris game extended by the third dimension. Instead of building rows in a 2D-playing field you building areas on the ground of a 3D-playing field.
Magikaboom will be a a 2D shooting video game, like worms or scorched earth.
It that will encompass on turnarounds and mistakes during fights. Environment will be fully destructible and fully physically animated.
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A 2D overhead game and game engine developed as a class project at the University of Arizona. Made entirely in Java, aside from dependency on lwjgl natives for graphics.
The Golden Hasweg: A Dwarven Tale is a little strategy or city-building game written in Java. In the game the player constructs and manages a dwarven settlement. The Golden Hasweg: A Dwarven Tale uses a roguelike theme.
A small Java application that can give the score of a Go game from an SGF file, according to the counting rules for Sunjang Baduk, as described here http://senseis.xmp.net/?SunjangBadukCounting
In computer games and interactive fiction, situations or dialogs are often linked together in a tree or mesh structure. The Situflow project aims at creating a visual editor and simulator for meshes of situations and the transitions between them.
MapHack aims to provide a board game map API either locally or through JSON. This service makes it easier for developers of turn based strategy games to focus on the game mechanics and AI.
Fifteen puzzle, with its own goal-seeking to find the best solution
This project implements the "fifteen puzzle", but it has a twist: the program can solve the puzzle perfectly.
The project contains a simple JAVA framework that implements heuristic goal-seeking algorithms. We use this to search for the best solution, but the framework is general-purpose and can be used for similar one-person puzzles. Using this framework will allow developers to focus on a specific domain of interest, while leaving many of the AI concepts and goal-searching concepts to...
Cardhouse is an online card game engine that supports a wide variety of games. The client is independent of the card game rules and new games can be added to the server without it having to reboot.
Justhink is a framework for develop artificial intelligence simulations. The Framework provides a simulation software and an API to develop external modules that are plugged into simulation, such as the problem/mission and artificial intelligence modules
Tyrant is a graphical roguelike fantasy adventure game. It features intricate randomly generated landscapes, towns and dungeons. It is written in Java with a highly extensible game engine.
Documentation for the NewXMIPP project. (XMIPP is a suite of image processing programs primarily aimed at obtaining the three-dimensional reconstruction of biological specimens from projection images obtained by transmission electron microscopy)