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SimStar GPL is an exciting open source space combat game. Networkable, portable, and open source, it's the shoot'em up for the next century! Uses OpenGL (Mesa) for high speed graphics and has over 1 megabyte of code available! NOT your dad's open source!
Original Creator -> http://www.donhopkins.com
Original SimCity projects by Don Hopkins: http://www.art.net/~hopkins/Don/simcity/index.html
from: http://www.donhopkins.com/drupal/node/130
GPL Open SourceCode of OLPC SimCity to be called Micropolis
The Code of Glory is a tale of mystery and power. A corrupt French General has found an ancient magic stone of power and the besieging English Army is at risk by the new found terror. Characters: Henry Thomas a solider and Adelie daughter of a wizard.
Originally proposed: A Chess API capable of making an available move list using international tournament rules, as well as a min/max algorithm with an example move evaluator.
The purpose is to allow end-users to focus on writing evaluation code.
...This article will describe where you have to take attentions and what you have to setup to get the best results. The project will help you to connect any arduino motor shield or other H-Bridges to the controller because it is open source and the output pins can therefor be changed as you like. You can upload a better modified version and improove this article by contacting me. With some pin changes you can port this code to other arduino boards.
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An implementation of Space War!, one of the first digital computer games, created in 1961 on the PDP-1 computer, as recreated using the <canvas> HTML5 element and Ajax.
The NPC-Configurator (NPC: Non-Player Character) is used to visualize the characters of the user generated stories of the PM Game (http://www.pm-game.ch). It shall visualize the personalities and the emotional state of the NPC's.
Anatomy 3d simulator game in which microscope robot submarines navegate inside human body resolving health problems.
The idea behind this game is that the player can learn about medic/medicine, chemistry, anatomy and thers related topics.
An extensible opensource 2D physics sandbox. Lets you define custom shape. The sandbox will simulate the effects of collision, friction, gravity, density etc
This "serious" game puts the player in charge of a small beer company. The player can then use the basic "Tycoon-like" gameplay to lead the company to fame and fortune, or demise.
This project develops a game for practicing mental calculus. Its purpose is to help children learning to calculate rapidly and to help grown ups to learn new tricks (e.g., Trachtenberg's method) to get better at mental arithmetics.
Logic Assistant is a framework which enables creating logic circuits, simulating them, creating questions from them and applying to students as a contest or examination. It is developed on .Net C# and works on network over web services.
This is a project to study japanese. The project is a complete space of japanese-spanish lessons integrated in an online game and a doubt's forum where the users can to develop the content of this project.
Networked training tool for Air Traffic Controllers
Crujisim is a tool to allow Air Traffic Controllers trainees to practice in a radar environment. Different users connect to a hosting server to act either as controllers for adjacent positions or pseudopilots.
The Modular Game Engine project aims to create a framework for building and prototyping computer games. The focus lies on its ontological approach. Every object in a game is represented by a separate module. These modules share a common interface and can therefore be plugged into other projects effortlessly. A module can have configurable properties, allowing for different configurations of the same module to serve different purposes.