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Swift Engine provides classes and interfaces to help in the fast and easy development of 2D games under the .NET framework. It uses Managed Direct3D and it's written in C#. It provides support to advanced functions like Pixel Shader or render to Texture.
phpRPG is a multiplayer role playing game engine driven by PHP and MySQL, with aims to develop a web-based game engine which shares common qualities between multiple user dungeons (MUDs), paper & pen RPGs and computer RPGs.
MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
GLSnake3D is a portable 1st/3rd person shooter-like Snake clone with nice OpenGL 3d gfx. A nice multiplayer engine allows online matches. Currently only singleplayer - but makes a load of phun too!
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Foundational Physics is a 2D physics engine written in Java for entertainment and educational purposes. With a robust groundwork, its aim is to provide an easy interface for programmers to easily manipulate a Newtonian physics environment.
A 3D game (and engine/level editor) written using C++, OpenGL/GLUT, OpenAL, for windows and linux, featuring single player and a frantic oldskool multiplayer mode. Experience the mighty weapons, The Boxgun and The Surprise Launcher!
DeadSoul is a multiplayer online engine to develop turn based and real time games providing a simple way of creating the game server rules and clients like Stendhal. Uses Delphi and Firebird for hosting hundreds of players on a solo host.
Deadly Secrets (working title) is a story of a boy who's life is destroyed at a young age. This game uses the Ogre3D graphics engine and features a new style of battle that acts very much like a fast-paced 2D fighter.
The Golem Engine is a Python-driven project which brings together many open source libraries such as PyOGRE and PyODE into a powerful 3d game engine by and for small and independent game studios. It uses a component-based game entity system for maximum f
CryptEngine is a fast 3D engine for Java available as Open Source.
It is based on OpenGL and provides components and objects allowing the description and rendering of 3D scenes. CryptEngine focuses on Rapid Application Development.
Revenant is an attempt by NoFix Development Studios to provide the public a free game engine and game that utilizes powerful technology based off of the quake 2 engine and its edited form qfusion.
A engine for developing first person shooters developed in Java using Java3D. This project started out as an example given to a class at Chapman University.
A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
An adaptation of the board game "Quarto!" for PalmOS using the Razor! gaming engine. - Supports PvP and PvAI (multiple difficulty levels), multiple piece designs, multiple winning conditions, and piece animation.
This software is an example how to write an tile based game. You can use it to build your own game, or you can make your studies with it. It is simple, but it shows most things like collision detection, room loader, animation and many more. Made in Java!