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An Interactive Fiction Player written for Java Virtual Machine. It implements the Z-machine and Glulx specifications and can be used either standalone or as an applet. The Z-Code/Glulx interpreter runs adventures made by Infocom and contemporary Inte
Inspired by the Kenney's flash game 'World Defense' (http://www.kenney.nl/game.php?id=worlddefense). You have to protect buildings on a planet from incoming enemies (like asteroids) by rotating her. Uses SFML(2) and (soon) some Boost libraries.
English: This is a simple pseudo-3D game engine developed to be used on First person shooter Games. It uses Allegro API. It is also ease to edit , as you can create your own maps on Notepad. Core new version (NeoCore) uses Ray-casting.
Q-SimiX Core is a gameserver query class written in PHP. Its development aims to provide end user with a fast and reliable way to obtain live status from gameservers.
New customers can spin up VMs, build with AI, and query data at no cost.
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Here, you can download the UKnow4Kids Live DVD, an educational Linux distribution with a selective compilation of educational and gaming software for children 2- to 10-years-old. Hardware requirements are minimal.
A trading simulation game in an open, plugin-ready infrastructure. Goods are produced and transported in the plugins while the core application keeps track.
PJPlib is an easy to use 2D game development library for the Pascal language. It aims at compatibility with both Delphi and Lazarus.
It uses JEDI-SDL and OpenAL as core components for graphics and sound.
Tiny independent script to run more easly games under GNU/Linux. Using xinit/startx to run new X (or not...) session with specifics parameters for each game. Useful with wine. Developed in Perl
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Very compact Tetris game for those who want to play where/when they should not: only a tiny gaming area (even 40px high) your headmaster will hardly notice (in case, just press Q or Escape).
Skeleton is a graphical coding environment to easily create and modify rooms/areas
of MUDs basing on the Evermore Core Library (EverLib - see www.evermore.de).
A mud client designed to provide a TINY fast-running and free telnet to nerds who still telnet mud with modern windows OS. Telnet Mudders experience very limited choices when it comes to selecting a client having to pay too much or use telnet.
This is a GUI for the MaNGOS server platform. This is based on the GUI developed by Angelus so many credits go to him. This is a rewrite using his core.
Python PS3 support library, primarily designed to support game development under Linux. At its core, there is an optimised SPU alpha-blended blit for fast 2D rendering, and also offers full support for multiple game controllers and sound playback.
frozen-bubble-menu a tiny graphical user interface to set up parameters only available with the command line interface (like enable/disable sound or visual help) and launch frozen-bubble. The goal of frozen-bubble-menu is to help the end-user.
TScript is an opensource scripting engine, including two demos and some tiny games written in it by friends. It's easy to make your system configurable at a script level by adopting TScript. Please refer to http://tscripta.sf.net
cross-platform game/multimedia development core engine written in C/C++. It supports Windows, OSX, Linux, Xbox360, and PS3, allowing the use of both DirectX 3D and OpenGL. please vist www.enside.net/hydra
A RPG system written to run inside LambdaMOO, based on Wizards of the Coast System Reference Document. Note: Argon is distributed with the LamdaMOO core and database. Please refer to them for their own licenses.
JStella is a Java-based Atari 2600 VCS emulator. It allows one to play old Atari 2600 games in an operating system independent manner. It also supports web page based applets. Its emulation core is based on Stella-Atari 2600 Emulator.
oyunaltyapisi is a game framework. This framework is composed of 4 replacable modules: 1. Core module 2. Graphics engine module (direct3d) 3. Game Logic Module 4. Network
This project is created to permit the usage of a more-stable, easy to use MaNGOS object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It doesn't include unreviewed changes, so it may look more feature-less than MaNGOS.
BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.