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Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
Degamed will be a First-Person-Shooter / MMO, with very customizable gameplay and game content. DG will be 90% P2P, instead of a server/client based framework, and will be programmed in OpenGL/SDL/C++.
Belsheada's TES4:Oblivion Online server enviroment, for use as a means to bring a multiplayer aspect to the game enviroment, with servers capable of dynamically handling every aspect of the game, using the games engine itself.
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The Sun Engine is a free 3D game engine that has support for almost everything needed in order to make a game. It has an easy to use interface that allows for both simplicity and power.
The most-played dataset for the open-source Spring RTS engine and also a massive mod available for Cavedog Entertainment's legendary 1997 RTS, Total Annihilation. Many new and balanced units and features add to gameplay without making anything obsolete.
Gloss Wars is an Open-Source Real Time Strategy game written in C++ with Direct3D9 for Windows. It features full moddability via ini files and an impressive particle effects engine. It is offered both as a bit of fun, but also as a DirectX learning tool
A C++ Game Engine. It will support OpenGL and Linux with later conversion to a Mac environment. The engine will hopefully have TCP/IP support with a dedicated server or a server/client combo.
A working browser-based Space Game that demonstrates advanced concepts such as hexagonal navigation, vector visibility, and a message-based battle engine. Currently seeking a CVS release manager to distribute the code.
Projekt silnika gry MMORPG rozgrywanej poprzez przeglądarke, napisanej w php5 i mysql. Glowne zalozenia projektu to maksymalnie optymalny kod i latwa konfiguracja serwera gry.
Project of the web-based MMORPG game, written in php5 and mysql.
This project aims to release an open source 3D engine for the next generation of MUD developers. The engine will be similar to Titan Quest/Diablo 2 in appearance and gameplay.
DGE is a multithreaded, modern, component based game engine released under a less restrictive license to allow professional developers to use and contribute to the code base.
Fast and convenient development of high-quality small 2D games without knowing much about technology. This is the motto. HGE includes HAL (hardware abstraction layer), helper classes (fonts, particle systems, resource manager etc.) and authoring tools.
Ng is a 100% Java Roguelike game engine that supports single and massive multiplayer games. SimpleGame is a prototype game that demonstrates most features of the engine and is included in all releases of Ng.
The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
MultiBrain is an experimental object oriented 3D graphic engine based on OpenGL.
It is focuses on rendering technics and physical simulation, so it was created to be an environment simulator rather then a gaming framework.