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The Revelation Logger is a game log analyzer, written exclusively for the online game "Revelation: Lands of Kaldana". It analyzes logs and provides feedback to the player about their and other people's performance in the game.
This game is a 2-d shooting scroller. Made completely in java, this game has a centipede-like system; you shoot from the bottom as waves of alien ships fly towards you and shoot back.
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Java game for mac, linux, win32 platform:
build your fortress and conquer the world.
3d opengl engine to deploy an isometric world full of fortress and kings.
Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
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Simple program the draw maps to use in a Dungeons and Dragons gaming session.
It will probably remain 2D, eventually drawing general,relief and city maps should be drawable
Virtualidade imersiva e interativa baseada em cloud computing
Suporte e desenvolvimento de conteúdos distribuídos multiusuários de realidade virtual e aumentada para TV digital, Dispositivos Móveis e PCs
Melosion is a serious game written in Java. Its purpose is to teach kids (and, why not?, bigger "kids"!) to learn to read music score. The project started as a project for a course in Delft University of Technology, the Netherlands.
Galleon is a home media server using TiVo's discontinued HME protocol. It only works on TiVo versions earlier than 20.7.2.
The project is not actively maintained. If you want to maintain it, contact the admins.
Naval Battle is a mobile game where each player has a set of battle ships in his map and needs to sinks all of the opponent's battle ships in order to win. It's a turn by turn tactics game.
This is the game Get Four also known as Connect Four. You can play against a computer opponent which provides three different levels of difficulty. Or you can play against another human player.
Aplicación cliente/servidor para jugar a las cartas por internet. Soporta también juegos de un jugador. Infraestructura de soporte para cualquier juego de cartas
This is my first attempt at building a reusable framework for 3D applications (not an engine!), primarily for educational purpose and also because none of the already existing tools did satisfy me. No longer maintained.
An open-source game engine that is being developed in Java. Currently in the very earliest stages of production, where I am still creating all of the baseline utilities for loading and using graphics.
JavaNect provides Java-based access to the OpenNI interfaces for piloting devices such as the Kinect. It uses JNA to communicate with the native libraries and drivers on all major platforms. JavaNect was designed for maximum performance.