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Chavtopia is Yet Another (hopefully) MMOFPS. Except in this one you use nearly all the objects in the world to your advantage (or disadvantage), and the sound of music. Against Chavs. Zombie Chavs. Using your amazing repertoire of in-jokes and innuendos.
Prototype Games aims to provide a Javascript library for quickly and easily creating web-based games that run entirely in the web page, on all modern browsers without requiring plug-ins. It is built off of the YUI (Yahoo UserInterface).
Gather cups, cause Ragnarok is finally over and the world is shattered. We must collect the shards of this world to build a new world and to see the werewolves rise again.
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Vine game engine is a general purpose scriptable engine. Extensions to the engine are supported through plug-ins. Visit project's homepage at http://www.doc.ic.ac.uk/~tbourden/vine/ for more details.
jIBS is a clone of the well-known Backgammon server FIBS. It allows Internet users to play backgammon in real-time against real people (and even some bots).
Most players use a graphical interface to allow the easy 'point and click' approach
Game4j is a java framework for gaming (or any other high speed graphical desktop applikations). The core simplifies the process of rendering, keeping track of framerates, full screen exclusive mode etc. Also includes a high level soundplayer and schedule
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The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
PSPy is a content manager for the Sony PSP. You will have acces to your homebrews, games backup, savegames, videos and music. Written in Python for Unix systems, using Glade/pyGTK, under the GPL license.
Driving sim crossed with golf/football. Drive buggies around the Jungle finding balls and knocking them through obstacles to your goal, while at the same time trying to stop other players doing the same. Uses ODE physics with OGRE graphics.
PyCards is a generic open source program to facilitate card playing and sorting, specifically targetting collectible card games but works with any card game in general.
This is a game designed to be random in nature and open ended enough to give many many hours of enjoyment. I hope to have both a command line interface and a web-based interface.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
Search for the Red Herring is a seek and destroy strategy game, where you are in control of an advanced penguin submarine sent on missions to destroy enemy submarines containing red herring.
A PyGTK frontend for xmame. PyXmame allows you search, browse and launch games from a GTK interface. The goal of this project is the creation of a friendly frontend that allows the fast and easy search in great sets of games.
Diet Python is a flavor of Python w/ allegro, multiarray, umath, calldll, npstruct and curses builtin, all else nonessential to language ripped out. Size < 3MB, 1% of PSF Python w/ full graphics development suite. Diet Python helps keep clients thin :)
A chess club management system, based on a PostgreSQL database supported by a Qt based graphical userinterface with forms based input. The system tracks members and their club rating using the USCF rating system. A tournament pairing module will be incl
Eesti Rocket Multiplayer is a multiplayer 2-D space action shooter and is a sequel to unknown to public Eesti Rocket, which is by all means is the game of all times.