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Context for your AI agents
Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
PyWorlds is a layer on top of Soya3D. Offers an interface for game development library for Python, which grants the novice programmers an easy way to start messing with code without worrying about weird things like performance, OpenGL issues, and so on.
pyCave is an addictive 3D clone of the game SFCave (also "Helicopter Game" or "Jetman" in facebook.), with nice graphics. The goal of the game is to fly a damaged ship inside a tunnel, avoiding obstacles.
Our goal is to create a Openly available and usable version of the MSL used by all Unreal Engine based games. The code being completely portable to almost all widely used Operating Systems including Linux, BSD, Solaris, Mac OS X, and Windows.
It's a modern take on desktop management that can be scaled as per organizational needs.
Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
A game based around the popular Puerto Rico game. The client will be available for various OS´s. The server code will be for Linux but may work on other POSIX-Systems as well. The game will include definable buildings and graphics.
This project is abandoned. Download these files at your own risk.
The bzr repository used for the Beginning Pygame presentation presented at Penguicon 7.0. The goal is to demonstrate basic pygame concepts, but could be used as the basis for another game.
This is an app that will allow you to manage a "Fantasy Baseball" draft.
You can select players from the list and add them to a drafted list.
It is written in Python and GTK
Text Space Game rpg would like to make the game better by makeing the text game open source and for people to have fun with useing the code for people can have ideas for some new code.
ETPipe is a small Python utility for RTCW:Enemy Territory. It serves as a platform for plugins to dynamically read/write to the in-game console. Some useful standard plugins are included by default and users can easily script their own.
A fun online mathematical number guessing game with interesting clues and user generated difficulty. It saves the top and lowest scores based on the number of guesses and time taken. Your scores can be placed online and set against players from around th
Moop (Mud, Object-Oriented, Pythonic) is a MOO written entirely in Python, with a Lambda-MOO-based syntax and using Python as its object scripting language.
Memo Spoken Numbers generates and speaks out numbers, which you should try to remember. Afterwards you type in the numbers as you remembered them, and see which numbers you remembered correctly. You use this program to train your memory.
An utility to generate random names using high order Markov chains and several language rules which can be generated from scratch, from a word list or by randomly generating a new language from several user-defined parameters
Thousand Parsec is a framework for turn based 4 X's game (eXplore, eXpand, eXploit, eXterminate). Designed for long games, supporting massive universes and has an easily expanded tech tree.