A curtain shooter game inspired by Team Shanghai Alice's Touhou Project (AKA Project Shrine Maiden), written in Python using Pygame. X to shoot, C to shield, Z for charge shot, and arrow keys to move. The current playable characters are Lieutenant Reed,
A pygame remake of the old SEGA Dreamcast game "Chu Chu Rocket" featuring penguins (and, in one of the next releases, polar bears). It can be summarized as "fastpaced Multiplayer Lemmings from above ... with Penguins"
This small program is for ex World of Warcraft players. To use it simply edit dateQuit.txt with the day you quit the game. Must be in the format: month/day/year (ex: 11/12/2008).
*Requires Linux
*Requires knowledge of vim to edit
RPG being created using Python and Pygame. Was originally meant to be a project to learn better game design. Now, after countless rewrites (pretty much whenever a better design came to mind), the design is finalized and being fleshed out.
Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
Python PS3 support library, primarily designed to support game development under Linux. At its core, there is an optimised SPU alpha-blended blit for fast 2D rendering, and also offers full support for multiple game controllers and sound playback.
Basic blackjack game that supports most features in a game, 5 card trick, aces being 11 or 1. It has a very basic graphic drawing enginr that draws ASCII cards on the terminal. this can be seen in the screenshot. Should work on all linux PCs.
This is an Single or Multi player First or Third Person Shooter game borrowing concepts from other popular games, such as Portal and Halo, in a futuristic setting. This will use OGRE as the 3D engine, and NewtonGD for physics. It will also use a custom n
The Imaginary Game Engine project tries to create a full-featured, modular and multi-threaded game engine in C#, usable with both Microsoft's .NET runtime and Mono.
QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
NEWS UPDATE - MARCH 16, 2016
<<<<BETA RELEASE NOTIFICATION>>>>
This is Terofal77, otherwise known as Jake and the producer of Sundog Resurrection. I have not updated this page for quite some time as our primary project website is www.SundogResurrectionProject.com. However, I wanted to make notification that the BETA RELEASE is about to drop.
Yup, at long last! Bruce "hired" me onto the Sundog Resurrection Team back in 2002 and through the years we soldiered on between periods of...
Varzeneh is a FPS game taking place in 2457 A.D. It blends the claustrophobic action in games like aliens vs predator with some R.P.G. tips to enhance game experience at maximum. You are J.Doop a smuggler born in Mu Arae system ...
QModelViewer is the QBlock 3D model viewing tool. This tool allows users to quickly examine their models in an in-game environment to check animations, skin texturing, lighting and special effects. QBlock currently supports DAE (Collada) and MD2 (Quake2)
Havoc is a pythongame power by pygame. A bidimensional old school shot'em up with an improved ai, different weapons and different kinds of enemies with different abilities.
Geist3D is a graphics engine complete with an integrated development environment. It combines an extensible Scene Graph API with a Petri Net runtime kernel, the Lua scripting engine and rigid body physics.
Discovery of Space is an Realtime Strategy Game with elements of RPG and Economics Simulation. It is designed for Massive Multiplayer Online Gaming ( MMOG )
Breath of Fantasy is a classic role-playing game (RPG) similar to the early Breath of Fire and Final Fantasy series. BOF is being developed in perspective 3D using OpenGL, and is written in C++. Currently running in Windows; future support for Linux.
The Unknown Horizon project aims at creating an open source realtime economy simulation game with strategy elements in an isometric 2D engine loosely oriented towards Sunflower's Anno series.
The basic gameplay is the one you've seen before. You control a spaceship, and try to eliminate the enemies! The game will feature a free-play mode and a campaign mode. The possibility for ship upgrades and weapon upgrades is also on the to-do
This is yet another cross platform(written in java) implementation of the classic tetris game. It focuses on funny multiplayer features as well as 2d, 3d and maybe even 4d gameplay modes. Basic 2d single and multiplayer game is already implemented.
A 3D video game allowing networked players to fight for supremacy in a zero-gravity environment. Null Zero is based on the battle room in Orson Scott Card's best-selling novel Ender's Game.
Starting out as a studentproject, with the goal of doing a remake of Zelda in 3D, the project has later evolved into a general 3Dgame engine. The final result of the studentproject is available for downloading. The generic engine is under development.