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Errors, performance, logs, uptime, hosts, anomalies, dashboards, and check-ins. One interface.
AppSignal works out of the box for Ruby, Elixir, Node.js, Python, and more. 30-day free trial, no credit card required.
A modern mud-server. UnsignedByte uses a sqlite3 database as it's backend instead of slow and old-fashioned text-files. It uses a 3rd party GPLed socket library. Mugglenet's mud (Legilimensia) will use this engine when the project reaches beta stage.
A stand alone 3D Battle Chess game featuring characters from Quake 2 and 3. Modes of play include Head to head, single player against an integrated GNUChess engine, Online play through an included server and the ability to watch pre-recorded PGN matches.
A 2D, Zelda-Style MMORPG made using the XtremeWorlds Engine. Because of the constant updating of this project, posting the source is impractical. Email us at: sprintersoft@yahoo.com for a copy of the source. Visit the engine website at: xtremeworlds.com
LITS is a game development engine, which offers basic implementations of the most needed interfaces: Graphic, Network, Sound and Input. All interfaces have several (parts plattform independent) wrappers which can be choosen as needed.
Sources : http://www.mirari.fr/lSpS
Binaires : http://www.mirari.fr/aINe
Pour compiler : http://www.mirari.fr/anq5
This game look like starfox/starwing.
It is working on winXP but it could also be easily adapted to linux
due to the fact that it use compatible library.
This game integrate :
- (no external) Physical engine.
- Terrain with 3D texture.
- ...
The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
Dark Skies is a third person 3D space shooter using the 3D engine Irrlicht for graphics and the physics engine Open Dynamics Engine for correct physical behaviour.
DaCracker's Common Lib is intended to be a cross-platform (Windows,GNU/Linux and .NET) library with most of the basic features you need in a game engine, such as threading, system functions, logging etc.
A very smaller script interpretor that j2me based system. Can work on j2me / j2se / C++ platform ,the major goal is used to build an more flexible j2me game. Script language's phrase like as BASIC .
cross-platform game/multimedia development core engine written in C/C++. It supports Windows, OSX, Linux, Xbox360, and PS3, allowing the use of both DirectX 3D and OpenGL. please vist www.enside.net/hydra
A game based of the D&D game mechanism. The game itself (the story of Gareth) is only an application of the underlying game engine. Is possible to create new game, new monster, new maps using this engine.
Project Freedom is an open source cross platform first person shooter. It is an attempt at a large community project to try and bring a good open source game to the gaming world.
Hotaru is an XNA-based Game Engine that is intended to be used for 2D Action RPGs. Game Developers can use Tonbo (a Visual Studio Plug-in) to create and distribute games that run on Hotaru.
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
NLSampler is a software for random sampling of Web documents with random search requests to search engine APIs. You can use it for content-related research, marketing research, or just for fun, e.g., PowerPoint karaoke.
A project created from scratch to gain experience with game design and graphics engines. Currently it contains a solid GUI framework, terrain/world editor, sprite system, sky box system and entity manager.