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FFXI All Jobs Helper
Final Fantasy XI - Job Helper For All Jobs.
Manage your spells, jobabilitys, equipsets, custom macro set and much more.
Counting down duration of spells, autocast of enhancing spells. full customizable.
FeatherEngine is an engine for 2D MMORPG's Games based on Konfuze Engine programmed into Visual Basic with a lot of new features. This project is made for users that haven't got any knowledge in programing languages.
ddamok is a board game, that unite go(known as baduk) with omok(known as gomoku, piskvorky or wuziqi). ddamok runs cross-platform and you can do multiplay.
mySteam is a free game releasing platform, that is Open Source and modifyable under Gnu Licence. The idea of mySteam is that you can release your games free.
New customers can spin up VMs, build with AI, and query data at no cost.
Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
Plarpebu is a java karaoke player that runs on any architecture that can run java. It plays both midi (.mid and .kar) and mp3+cdg files. Check project web site at : http://miageprojet.unice.fr/twiki/bin/view/Fun/ScreenshotsPage for full info.
(DirectX VBNET VB.NET C# DX Game);Monster X is a project designed to help NET developers produce quality media rich applications using DirectX. Animation, movement, sound, music, and game style input are simple to accomplish using with Monster X.
A GWbasic-coded casino poker game. Very raw graphical interface, just meant to be fast on the 10Mhz 8086 gear it was written on. And it was. The code is optimized for lightning-fast score recognition, and uses direct raster access to the EGA interface. M
This is a complete artificial life framework written for Neverwinter Nights (NWN) available for Mac, Linux, and Windows. This provides modular, class-based response systems as well as preemption and automatic resumption of priority-based behaviors.
RPGquest will be, as the name implies, a simple, RPG-oriented game. Currently, plans are to make it Linux-only (written in Gambas); however, later on I would like to port it to Windows (in Visual Basic).
Unofficial Dungeon Keeper Map Editor allows to create levels for first part of the Bullfrog game. It has nice GUI and works only on Ms Windows. Originally developed by Gilmour and Folds, now it became open project.
Darkcrow will be a fully featured 3d mmorpg game built using Ogre3d engine and others, it will support linux/mac/windows as plataforms and its combat is oriented on the famous Final Fantasy Tactics(c) from SquareEnix(c)
OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
Singularity is a basic but fun Real Time Strategy game, with network multiplayer capabilities planned, as well as compatibility for major OSes (Windows, Mac, Linux)
Argh!FX! A 2D Point'n'Click Adventuregame engine and game.
Writing a scalable, portable, and modern adventuregame-engine to be used in a completely new game. A game like they used to make them in the good oll days.
(and not necessarily @ 320x240 :))
Cross platform Space-based MMORPG: spaceship construction using basic bricks of structural elements with infinity modularity. Space exploration and trading, factory building, spaceship and weapon creation, development of guilds and politics.
A frontend for Mame (or any other emulator that supports the command line) to be used with an arcade cabinet. Written in VB.Net and utilising the Windows Presentation Foundation. Windows XP SP2 and Vista only.
You take the role of a warehouse manager whose warehouse has been infested with killer shrews. Using the boxes in the warehouse you must trap the shrews and kill them. All code is written in Visual Basic .NET 2008
A map editor for Civilization 4. It is designed to make creating static maps' basic features much simpler. The first public version features cut-copy-paste, and optional conveniences like: Auto coastline, auto latitiude climate, and more
DaCracker's Common Lib is intended to be a cross-platform (Windows,GNU/Linux and .NET) library with most of the basic features you need in a game engine, such as threading, system functions, logging etc.
Gamedge is a Knowledge based game which deals with the basic knowledge of science and will be entertaining as well as it will be helpful in exercising the practical aspects of theoretical knowledge.agenda.