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rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.
This is a C++ implementation of Puyo Puyo, a Japanese computer puzzle game of 1991. It uses Qt and Boost Graph Libraries and some design patterns and works with any platform on which Qt is available. It can be used as a tutorial for learning game design.
Basic game of EL AHORCADO, the game where you try to guess the word hidden.
Is a pretty basic version for those who want to learn programming looking and analysing sourcecode. The game only have two categories, feel free to add more. Enjoy!
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A platform which hosts battles between Fruit War robots - special java programs. The platform accepts sourcecode as robot, and ranks all robots according to battle result. This project has been totally refined and is now hosted at http://robotypo.appspot.com
Hpylos is an AI of Pylos, a board strategy game for two players. Written in Haskell, uses OpenGL and provides with couple algorithms. User interface allows playing a game against computer, observing two algorithms playing or two humans play.
Tool for the online browsergame Die Stämme. This is a simple tool for the online browsergame "Die Stämme" to do some calculations about runtime of units and so on. Its an offline tool do do it on your lokal computer.
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A typical Mine Sweeper game written with ZK framework, almost the same look and feel with the Windows version. The sourcecode is compact and written within a single Zul file.
Frets On Fire Portable Edition is the Frets on Fire game packaged as a portable app, so you can take it with you on a USB drive, iPod, etc and use it on any computer.
jEmote will be a fully featured emote creation program made in JAVA. The main goal of jEmote is to offer a simple way for computer users to create emoticons for their forums, blogs, websites, chat rooms (and the list goes on...).
A single player + computer opponents, varying difficulty, simple drag racing game using OpenGL and IrrLicht Graphics Engine.Choose from a variety of cars, each with its own visual settings and race down the highway.Own the night, 20 seconds at a time!!
MILT is designed to facilitate research in imitation learning through first-person computer games. Featuring strategic, tactical and reactive modules, it allows developers to work with their preferred games or take advantage of integrated Quake2 support.
This project is designed to create an interface to go between the EvE-Online InGame Browser and PHPBB. Code is available directly via the SourceForge subversion system. Changes can be made by SVN patches.
GoMoku3D is a tridimensional game in which you have to make a "tunnel" of little cubes inside a bigger one. You can play with one/two competitor or against the computer, even in network mode. Realized by CS students at University of Padua, Italy.
A 2D Engine aimed to be a robust solution to handle most 2D games. The caveat to that is the code is in a constant flux with design changes and refactoring.
JPlanarity is a puzzle computer game written in Java Language, a clon of flash Planarity game written by John Tantalo. The player starts out with a tangled series of connected dots, and has to untangle the net until no edges intersect.
Activision and Raven are releasing this code for people to learn from and play with. This code is copyright Activision 1996-1998 Originaly release 6 Jan 1999 under a different EULA. This source is released under GNU GPLv2.
Computer chess engine written using Qt4, which works under Knights, Jose, Arena and other chess board GUI games. Uses bitboard game representation and alpha beta brute-force search to analyse chess positions.
This is a computer version of the ever popular game of Ludo created in java . It has multiple human player capability in the same interface along with computer player capability and onLAN and online multiplayer capabilities .
Battle Star Wars TCG is a program to play the Star Wars trading card game online. It uses all the official trading cards from the Wizards of the Coast expansions and the IDC expansions. Eventually an AI will be built so you can play against the computer.
Generate! is a compilation of many simple board games, some based on popular games like Scrabble and Risk, and others written as educational software for elementary students.