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Command Line Utility for management of Minecraft Servers
Originally designed as a backend for MineOS(+), MCSM is a small utility designed to handle updating, creating and other related actions regarding Minecraft Servers. Please note: This project is not end-user ready.
A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
Battlefield 3 Remote Administration and Information PHP Class
...is a PHP written class for developers who want to build their own webinterfaces to administrate their Battlefield 3 gameservers. It's also possible to create webpages just with reading server information so that you can display them on your site.
This project is based on BC2Conn by jlnnn
A SugaCRM CE module to help manage competitive events.
..., there are Participants
- Each Participant can register for different race classes with one or more vehicles
- Results are entered at the end of each class to record scores.
The system is designed to be used with the AlineaSol Reporting module for reporting on costs, accumulated points, etc.
Currently only tested on SugarCRM CE 6.2.4
Since this is a work in progress, be kind :)
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Flamebird is an IDE for the open source game development language Bennugd (http://bennugd.org/) and Fenix(http://fenix.divsite.net). Our aim is to integrate in a professional environment a powerfull code editor, a project managementsystem and editors an
This system is similar in design to some of the Famous PHP-Nuke's and Post Nukes etc.. however This system enables clans to run a fully featured clan website right from day one with ease.
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A python system designed to offload the weight of a server in to multiple clients, in theory preventing the need for a server in the first place...(currently minecraft only)
Web-based games designed to manage, PHP script. Powerful features are subtle. Multi-purpose game, group, server management. Game server for access to bottom without need api to provide remote access.
The SPIN (Spatial Interaction) Framework is a networked system for creating and managing interactive virtual environments. It contains a state server and several clients that provide visualization, layout & editing, management of input devices, etc.
WOW Raid Manager, an online, web-based Raid and Group managementsystem for the online MMORPG Game World of Warcraft. The original system came from the phpRaid software.
MASyV (Multi-Agent System Visualization) enables one to write agent-based models/cellular automata, eg. in C, visualize them in real time & capture to movie file with MASyVs GUI & message passing lib. Includes examples: Hello World, ants, viral infection
EVE Online Corporation ManagementSystem - or in short eCMS - is a web based tool for corporations and alliances in the MMORPG EVE Online.
More description follows.
Core Development Library, built around openGL and openAL. No external libs other then the 2 above used. Provides extension loading. Base device and window management. Event driven, custom lists. Coded in C++
Chiron allows to monitor and analyse performance on rowing machines. It displays the force curve of the stroke and values like speed and stroke power. It connects to concept2 rowing machines by connecting the sensor plug to the soundcard.
The Model Operations Processing System (MOPS) has been designed to assist operations on model railroads. It has the look and feel of mainframe systems that would have been in used in the late 20th century.
PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
e-Book Keeper is an easy to use e-Book collection management utility for users who possess many e-Books in varying formats about varying subjects and would like to keep them organized easily and cut the amount of duplicates.