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A card game called xUNO for cellphones with J2ME technology based on a game made by Mattel with support to Singleplayer and Multiplayer by bluetooth and internet. To play this game, it's necessary a cellphone compatible with CLDC 1.1, MIDP 2.0 (J2ME tec
Naval Battle is a mobile game where each player has a set of battle ships in his map and needs to sinks all of the opponent's battle ships in order to win. It's a turn by turn tactics game.
MilCity is a Real Time Strategy based game. Build your own city, earn money and produce energy ... and construct weapons ! And, like in a Battleship game, you can use these weapons against your opponents. Available on all J2ME capable mobile phones !
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This application is designed to facilitate the hosting of minecraft servers on a single computer and managing them remotely through a Java applet or jar interface.
UPDATE (19 Oct, 2012): As you can probably tell, this project is no longer maintained. If you wish to alter the source code, feel free. If you would like to contribute to the project, email me at raenottingham at gmail dot com and I will add you as a contributor.
MiniPauker is like Pauker.sf.net a generic flashcard learning program, but written in J2ME for the use with mobile devices supporting J2ME with MIDP2, JSR-75. MiniPauker is compatible with Pauker (import/export). Similar: http://bit.ly/dVew9q
RedDwarf is a horizontally scalable application server for low latency apps such as online games, virtual worlds, and social networking applications. It is the official community fork for Project Darkstar, previously sponsored by Sun Microsystems.
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A little game of Texas Hold'Em Poker you can play on your mobile phone (using Java platform). It supports 8 players in BlueTooth, and up to 22 players on a single phone by turn !
This project aims to be a WebService-like implementation of Mahjong, the rummy-like game. Its goal is to offer a web service to allow playing Mahjong over the Internet with any form of lightweight client. See Wiki unter Hosted Apps for more
A collection of apps and libraries I put together in the process of experimenting with new languages or frameworks. Once in a blue moon I've released package files, but for the most part this is project is just for source-control hosting.
Mobile Sudoku Solver is a Java (J2ME) application for solving, designing and playing Sudoku puzzle game on mobile devices. It can find all the solutions available and hold them all in memory. You can select one of them, edit and solve it again.
The goal of the game is to clear blocks (if programming) that will accumulate on the screen.
this is a game dedicated to my project manager (oldlastman), for the good advice about my programming style and for encouraging me to schedule for android.
Note: Zaxmidlet is deprecated. Current work is on JFrotz for J2ME.
Note 2/10/2012: ZaxMidlet is no longer under current development and will be replaced by JFrotz, which is a Z-Machine interpreter based on the Frotz engine for both J2ME (Blackberry) and Android. http://sourceforge.net/projects/jfrotz/
JFrotz uses more memory than ZaxMidlet, so Zaxmidlet may still be the best choice for users with relatively low-end J2ME devices.
ZaxMidlet is a midlet Z-Machine Interpreter for Blackberry and other J2ME devices that support MIDP2.0 and file access. It...
This is my current project. The base idea of the game is currently Diablo 2 LOD, but it should evolve. If you would like to join, contact me at virgul.thriss@gmail.com. Most help needed is around Art, Story Line, names, Ideas, and Beta Testing.
According to my announcement on awards ceremony of „The IT trainer of the year”, Eurosmobil has opened source of some pieces of their mobile JavaME game software within the framework of my PhD Thesis entitled Mobile Game Design and Development..
As the title suggests, this is a real-time strategy game IN SPACE!!!! This version is incomplete and I have stopped working on it. If you would like to continue it, email me and I will send you the source code.
Class PictFont allows you to use custom fonts in your MIDlet for mobile phone. Fonts may be proportional, multi-colored or even animated. You can use several fonts in one MIDlet. Fonts can be loaded from jar-file or from the net or from Record Store.