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MongoDB Atlas runs apps anywhere
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Originally, CPlayC is a game agent program I wrote for PrizeGame's Scud Attack. But now it also include other projects. I reserved the name "cplayc" to commemorate it and all pute time past with it.
EleiDras is a dinamic MUD engine whith unsurpassed freedom. User can grow his characers in many different ways an can choose almost every path. And every action cuold effect the world.
The Grid is a network console game where players take the role of an avatar exploring a virtual world of computer systems where agents roam. Avatars can be customised by shape, code (skills), upgrades (equipment) and neuromancy (spells).
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
HLSC checks halflife server for a valid league setup. it checks cvars and plugins for halflife 1 and halflife source servers. following league rules are included: ESL, Clanbase, Giga Liga. Other leagues and rules can be easily added!
Quake2 baseq2/Xatrix gamei386.so enhanced code for DED DM only servers - all non-essential code/clutter removed, fixed bugs and game play enhancements added. Designed for speed on a deathmatch server (r1q2ded recommended) - server: xatrixuk.servegame.org
(To pronounce, just say the letter: AAY WHY QUEUE.)
A collection of high-level models and utility code applicable to interactive applications.
e.g. Fixed/variable timestep timing, state machine, etc.
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An abstraction layer allowing the use of different physics libraries through a consistent API. It's possible to swap between different physics engines without altering code. Interfaces are provided to connect it to your visualisation framework of choice.
jColony is an implementation of 'The Game of Life', written in Java in an object-oriented fashion. jColony aims to be as easy-to-use as possible, for both programmers (The sourcecode) and end users (The Graphical User Interface).
OpenPTC for Delphi 1.00.
OpenPTC is a library (ptc.dll and hermes.dll) for graphics.
For more information about OpenPTC surf to:
http://www.gaffer.org/ptc/ptc.html
The Bliss Intellivision Emulator is no longer maintained at SourceForge. See the offical website at http://bliss.kylesblog.com for access to the Bliss sourcecode.
English by Picture (Engpic) is a software written in order for children to learn English. With Engpic, children can learn and remember English vocabularies easily by seeing pictures and playing some games which were designed for them.
Sirophix MUD is a revolutionary MUD engine. Where other MUDs promise an extensible or OO architecture, Sirophix will actually deliver. Sirophix MUD is designed from the ground up to support extensibility and dynamic systems based on compiled .NET code.
Not Utopia - Client/Server that runs customized versions of swirve.com's Utopia webgame. Written in Delphi for Windows, ports to other languages & operating systems are a possibility.
Defunct. A remake of the classic LucasArts 'Sith' game engine, using OpenGL and written in C++, abandoned almost a decade ago. Code is untested and unsuitable for reuse.
Project 05 is a Lazarus/Freepascal (Delphi)/SDL 2D Game Engine project. This project is intended mainly for self-education - But may also help show the flexibility and usefulness of Freepascal and the Lazarus IDE.
This is a WinMine clone. The purposes of this project is to create an AI for this game. The sourcecode is in Brazilian Portuguese. The source of AI is not complete, it come with the parcial code for AI without any comment on the sourcecode.
Nxabega is a First Person Shooter (FPS) based upon the open sourced Quake 3 engine and game code. The final intention is to provide a rich single player game.
This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
Helps you play Sudoku. Named after the inventor. Eliminate possibilites by clicking. Has optional automated solving assistants for rote techniques, but doesn't take away the fun of playing. Clean, straightforward Java code.
A long and winding yet thrilling game involving 5 islands and a group of friends and their work to defeat the evil king. Play it at http://home.aaahawk.com/~fuziongames/code/applet/game.html