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WS means WangShu in Chinese PinYin,and it refers to both the moon and watching the moon.
WS aslo means "Very Very Simple",thus WS is a very very simple game engine.
WS is made to be used easily and flexible
A lua game engine with combining existing physics system,graphics system and sound system.All components are Binded to lua as lua dynamic linked library.I develop my game by it,and add new function when game needs.
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This is a game engine for 2D side-scrolling action/adventure games for Mac OS X. It has been used extensively as part of the Power Game Factory game creation software (http://www.sawbladesoftware.com)
JGameLibrary is LGPL library in Java for games or any other desktop applications. It (will) include preferences editor, I18N, other common routines for applications, physics and graphics engine.
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Fighting game engine, similar to Mugen in many aspects, but made from beginning to be more powerfull, modern and flexiby. Easier to customize, maintain and extend.
Strategoids is a real-time-strategy game/engine set in space with Newtonian physics. This project has moved to GitHub: http://github.com/megagun/strategoids
Open Path is an open source, browser-based, online RPG. It aims to be the best game engine available, boasting many inbuilt features that most frameworks don't have. It is fast, powerful, robust, and free (speech and beer).
Flexible engine for Web based online multiplayer games. The games developed on top of it should be a mixture of real time and turn based strategy games nowhere found before.
This is an intuitive brickset editor (*.brk) for the OpenSNC game engine. Level designers use brickset files while constructing levels, normally producing them with a text editor. A better way is a graphical editor designed specifically for the job.
An open source remake of the original Super Mario Bros but in 3D. The mod runs off the Sourceengine by Valve. Check out our progress here: http://twitter.com/levelgear