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RPGenesis aims to create a gaming engine specifically designed for the creation of classical, two dimensional role playing games as well the toolset needed to create games based on this engine.
This project is a platform for creating and/or playing games. It's based on a framework that allow everybdy to create or use every module. For example if there is a 2D game, you can use it with a native 2D impl or an SDL impl or any other renderer.
This is a python client that can be used to connect to RedDwarf game server. This client has been successfully used to connect Panda3D client to RedDwarf server.
A Java library that works with Java3D to simulate and visualize, in real-time, dynamics of multiple rigid bodies that are restricted by implicit and explicit constraints (e.g., robotics); designed for efficiency, ease-of-use, and extensibility.
"Appalachia" is an action-adventure game about survival in the post-apocalyptic Appalachian mountains. It's built on "Just Another Game Engine" and comes in Windows and Linux (source only) versions.
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Port of vanilla Doom engine (in future planned to move to PrBoom or Boom) to elfpack-enabled Sony Ericsson phones. Requirements: DB2010(W810), DB2020, DB3150 or DB3210 platform SE phone with elfloader patch and latest library installed.
The ZFX-Comunity-Engine is a realtime 3D engine developed from the members of the ZFX-Community. It supports different render-APIs like D3D and OpenGL aud works on differents platforms like Windows, Linux, BSD and others.
Juego en 3D de yu gi oh!!! Actualmente en desarrollo, prevista la versión Beta para Febrero del 2011, se acepta sugerencias (saurio666@gmail.com)!! Esta desarrollándose en .net: C# + DirectX.
This is a Multithreaded graphic engine capable of Direct3D, DirectDraw or GDI graphics with Hardware and software implementations. The interfaces are generalized so the program can change which interface it uses at startup and still render properely.
That project is inteded to be a great FreePascal (initialy, then Mono) 3D opensource game which will do a nice flightsim game. Is is intended to work on any Unix/Windows OS-es with OpenGL/SDL.
Shadow of Monster 2 is a free to play MMORPG. Built with the community using RealmCrafter (not a serious project with an engine from scratch). All assets and scripts will be available as open source. Join us on IRC at SlashNet on channel: #SoM2.dev
The LordKaT.com RPG Project is a community project built on LUA and the Love 2D game engine with the goal of creating a community driven ASCII-style Role Playing Game.
PyTaco is a text adventure development framework written in Python. PyTaco is currently in development and at the moment only features a basic game engine and XML configuration files for rooms.
This project works to match a simple chess engine with an intuitive GUI. The ideal end result can be deployed on decrepit PCs and teach chess wordlessly, through "doing", as it were. With any luck, OpenGambit will reach that point.